Difference between revisions of "Miscellaneous"
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:* [https://www.youtube.com/watch?v=RIs6fC-TV_w&list=PLRIMDEYnxXI0hr25_8X38F85bNqrZBXg- Any% TAS] | :* [https://www.youtube.com/watch?v=RIs6fC-TV_w&list=PLRIMDEYnxXI0hr25_8X38F85bNqrZBXg- Any% TAS] | ||
:* [https://www.youtube.com/watch?v=MTkknKGcNTY&list=PLRIMDEYnxXI0j6DlUfgkg1-9P0rFYVtpx 102% TAS] | :* [https://www.youtube.com/watch?v=MTkknKGcNTY&list=PLRIMDEYnxXI0j6DlUfgkg1-9P0rFYVtpx 102% TAS] | ||
− | :* [https://www.youtube.com/watch?v=AxmGJhNScqc&list=PLRIMDEYnxXI0eB_-lf7KF2t40J4-cSdOs Warpless TAS | + | :* [https://www.youtube.com/watch?v=AxmGJhNScqc&list=PLRIMDEYnxXI0eB_-lf7KF2t40J4-cSdOs Warpless TAS] |
:* [https://www.youtube.com/watch?v=oleWSR-PxX0 Human Theory 'Godsplice'] | :* [https://www.youtube.com/watch?v=oleWSR-PxX0 Human Theory 'Godsplice'] | ||
;'''DKC3''' | ;'''DKC3''' |
Revision as of 17:40, 13 January 2019
Contents
World Record Progression
Donkey Kong Country
- Note that there have been many TWRs.
Superjumproll Era
- Started as Superjumproll was discovered, and applied to Forest Frenzy, Rope Bridge Rumble, Oil Drum Alley, Elevator Antics, and Misty Mine.
Player | Real Time | Game Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
V0oid | 31:56 | 0:27 | SNES-U 1.0 | Dec. 24, 2018 | 3s | - | |
Fathlo | 31:59 | 0:27 | SNES-U 1.1 | Nov. 6, 2018 | 11s | 48 Days | |
Fathlo | 32:10 | 0:27 | SNES-U 1.1 | Oct 4, 2018 | 2s | 33 Days | |
V0oid | 32:12 | 0:27 | SNES-U 1.0 | Aug. 11, 2018 | 1s | 54 Days | |
Eazinn | 32:13 | 0:27 | SNES-U 1.0 | Jul. 15, 2018 | 2s | 27 Days | |
Fathlo | 32:15 | 0:27 | SNES-U 1.1 | Apr. 23, 2018 | 4s | 83 Days | |
Pichi | 32:19 | 0:27 | SNES-U 1.1 | May 29, 2017 | 14s | 329 Days | |
Eazinn | 32:33.0 | 0:27 | SNES-U 1.0 | May 25, 2017 | 0.6s | 4 Days | |
Eazinn | 32:33.6 | 0:27 | SNES-U 1.0 | Nov. 19, 2016 | 7s | 187 Days | |
Eazinn | 32:40 | 0:27 | SNES-U 1.0 | Mar. 20, 2016 | 7s | 244 Days | |
Eazinn | 32:47 | 0:28 | SNES-U 1.0 | Mar. 10, 2016 | 12s | 10 Days |
Pre Superjumprolls
- Started as Mapwarp was unbanned from the category, and a Superjump was found for Forest Frenzy.
Player | Real Time | Game Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
Eazinn | 32:59 | 0:28 | SNES-U 1.0 | Oct. 1, 2015 | 22s | 161 Days | |
Eazinn | 33:21 | 0:28 | SNES-U 1.0 | Sept. 28, 2015 | 2s | 3 Days | |
Garrison | 33:23 | 0:28 | SNES-U 1.0 | Oct. 22, 2014 | 13s | 341 Days | |
Garrison | 33:36 | 0:28 | SNES-U 1.0 | Aug. 20, 2014 | 2s | 63 Days | |
Garrison | 33:38 | 0:28 | SNES-U 1.0 | Aug. 17, 2014 | 2s | 3 Days | |
Garrison | 33:40 | ?:?? | SNES-U 1.0 | Aug. 14, 2014 | 14s | 3 Days | |
Garrison | 33:54 | 0:29 | SNES-U 1.0 | Feb. 7, 2014 | 19s | 188 Days |
34:13 Era
- Started as split timings changed from J to U.
Player | Real Time | Game Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
Reflected | 34:13 | ?? | VC-U 1.0 | Oct. 8, 2013 | 21s | 122 Days | |
Garrison | 34:34 | 0:30 | SNES-U 1.0 | Jun. 19, 2013 | 17s | 111 Days | |
Pichi | 34:51 | 0:30 | SNES-U 1.1 | Jun. 11, 2013 | 9s | 8 Days | |
Pichi | 35:00 | 0:30 | SNES-U 1.1 | May 14, 2013 | 8s | 28 Days | |
Pichi | 35:08 | 0:30 | SNES-U 1.1 | Mar. 26, 2013 | 14s | 49 Days | |
Pichi | 35:22 | 0:30 | SNES-U 1.1 | Feb. 12, 2013 | 5s | 42 Days | |
Klosty | 35:27 | 0:30 | VC-U 1.0 | Jan. 27, 2013 | 41s | 16 Days | |
Klosty | 36:08 | 0:31 | VC-U 1.0 | Jan. 25, 2013 | 3s | 2 Days | Was technically never WR, as it is simply a product of switching from J to U split timings. |
tjp7154 | 36:11 | 0:31 | SNES-U 1.0 | Nov. 23, 2012 | 16s | 63 Days | Was technically never WR, as it is simply a product of switching from J to U split timings. |
J Timing Era
Player | Real Time | Game Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
tjp7154 | ~36:01 | 0:31 | SNES-U 1.0 | May 9, 2012 | 15s | 198 Days | 36:27 J Timing/This run was obsoleted after switching from J to U split timings, even though it remained the fastest run until Klosty's 35:27 |
Silent Wolf | ~36:16 | 0:31 | SNES-U | Apr. 15, 2012 | 32s | 24 Days | 36:42 J Timing |
tjp7154 | ~36:48 | 0:31 | SNES-U 1.0 | Mar. 4, 2012 | 23s | 42 Days | 37:14 J Timing |
tjp7154 | ~37:11 | 0:31 | SNES-U 1.0 | Apr. 26, 2011 | ?? | 311 Days |
Donkey Kong Country 2
- Extra info can be found here.
38 Era
- Started as the Castle Crush Wrong Warp was discovered.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
V0oid | 38:28 | 38:47 | SNES-U | Dec. 7, 2018 | 3s | - | |
V0oid | 38:31 | 38:50 | SNES-U | Nov. 26, 2018 | 1s | 11 Days | |
crypton | 38:32 | 38:51 | SNES-J | Sept. 15, 2018 | 1s | 72 Days | |
crypton | 38:33 | 38:52 | SNES-J | Sept. 11, 2018 | 4s | 4 Days | |
crypton | 38:37.5 | 38:56 | SNES-J | Sept. 10, 2018 | ~.2s | 1 Day | |
V0oid | 38:37.7 | 38:56 | SNES-U | May 22, 2018 | 26s | 111 Days | |
stew_ | 39:03.7 | 39:22 | SNES-U | May 22, 2018 | ~.2s | ~5 Hours | |
V0oid | 39:03.9 | 39:22 | SNES-U | May 20, 2018 | 1s | 2 Days | |
Kanis | 39:04 | 39:23 | SNES-U | May 20, 2018 | 4s | ~45 Minutes | |
Kanis | 39:08 | 39:27 | SNES-U | May 20, 2018 | 32s | ~19 Hours |
Pre-Castler
- Started as the Krockhead Klamber Wrong Warp was discovered.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
V0oid | 39:40 | 39:59 | SNES-U | May 4, 2018 | 6s | 16 Days | |
mdr_lz | 39:46 | 40:05 | SNES-J | Apr. 15, 2018 | 3s | 19 Days | |
V0oid | 39:49 | 40:08 | SNES-U | Apr. 7, 2017 | 10s | 373 Days | |
V0oid | 39:59 | 40:18 | SNES-U | Mar. 15, 2017 | 7s | 23 Days | |
V0oid | 40:06 | 40:25 | SNES-U | Mar. 13, 2017 | 11s | 2 Days |
Pre-Krackwarp
- Started as the Bramble Scramble Wrong Warp was discovered.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
V0oid | 40:17 | 40:36 | SNES-U | Dec. 26, 2016 | 7s | 77 Days | |
V0oid | 40:24 | 40:43 | SNES-U | Apr. 16, 2016 | 11s | 254 Days | |
V0oid | 40:35 | 40:54 | SNES-U | Jun. 29, 2015 | 2s | 292 Days | |
Claude | 40:37 | 40:56 | SNES-J | Dec. 4, 2014 | 2s | 207 Days | |
Reflected | 40:39 | 40:58 | VC-J | Sept. 20, 2014 | 6s | 75 Days | |
Claude | 40:45 | 41:04 | SNES-U | Aug. 18, 2014 | 4s | 33 Days | |
Reflected | 40:49 | 41:08 | VC-J | Jul. 30, 2014 | 2s | 19 Days | |
Claude | 40:51 | 41:10 | SNES-U | Jul. 7, 2014 | 8s | 23 Days | |
Reflected | 40:59 | 41:18 | VC-J | Jul. 7, 2014 | 2s | ~9 Hours | |
Claude | 41:01 | 41:20 | SNES-U | Jul. 6, 2014 | 13s | ~13 Hours | |
Reflected | 41:14 | 41:33 | VC-J | Jul. 6, 2014 | 13s | ~16 Hours | |
Claude | 41:27 | 41:46 | SNES-U | Jul. 5, 2014 | 9s | ~4 Hours |
Pre-Brambler
- Started as Reflected took the record from Drum.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
Reflected | 41:36 | 41:55 | VC-J | May 31, 2014 | 3s | 35 Days | |
Claude | 41:39 | 41:58 | SNES-J | May 20, 2014 | 2s | 11 Days | |
Claude | 41:41 | 42:00 | SNES-J | May 17, 2014 | - | 3 Days | TWR (~0.35 slower than Ref). |
Reflected | 41:41 | 42:00 | VC-J | May 13, 2014 | 1s | 4 Days | |
Claude | 41:42 | 42:01 | SNES-J | May 3, 2014 | 1s | 10 Days | |
Reflected | 41:43 | 42:02 | VC-J | Jan. 20, 2014 | 11s | 103 Days | |
Reflected | 41:54 | 42:13 | VC-J | Jan. 15, 2014 | 3s | 5 Days | |
Reflected | 41:57 | 42:16 | VC-J | Mar. 25, 2013 | 2s | 296 Days |
Japanese Era
- The record was held exclusively by the Japanese, who also discovered many of the glitches/optimizations and overall shaped the speedrun.
- Click here to see what this era would look like if it were to include Alice's 8 fake world records.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
Drum | 41:59 | 42:18 | SNES-J | Jan. 19, 2013 | 4s | 65 Days | |
Riz | 42:03 | 42:22 | VC-J | Aug. 31, 2012 | 5s | 141 Days | |
Riz | 42:08 | 42:27 | VC-J | May 26, 2012 | > 1s | 97 Days | |
Riz | 42:08 | 42:27 | VC-J | May 6, 2012 | 1s | 20 Days | |
Riz | 42:09 | 42:28 | VC-J | Feb. 20, 2012 | 9s | 76 Days | |
Riz | 42:18 | 42:37 | VC-J | Jan. 27, 2012 | - | 24 Days | |
Castella | 42:18 | 42:37 | VC-J | ?? | 9s | ≥ 8 Days | Achieved between Jan. 19-28, 2012. UWR if before Riz's 42:18. |
Riz | 42:27 | 42:46 | VC-J | ?? | 5s | ?? | Achieved after Oct. 19, 2011. |
Riz | 42:32 | 42:51 | VC-J | ?? | 2s | ?? | Achieved between Oct. 7-19, 2011. |
Shuton | 42:34 | 42:53 | VC-J | Sept. 23, 2011 | 3s | ≤ 14 Days | |
Shuton | 42:37 | 42:56 | VC-J | Aug. 21, 2011 | 14s | 33 Days | |
Shuton | 42:51 | 43:10 | VC-J | Aug. 19, 2011 | 11s | 2 Days | |
Shuton | 43:02 | 43:21 | VC-J | Mar. 29, 2011 | 16s | 143 Days | |
Kyoro-TM | 43:18 | 43:37 | SNES-J | Mar. 10, 2011 | 5s | 19 Days | |
Kyoro-TM | 43:23 | 43:42 | SNES-J | Mar. 4, 2011 | 18s | 6 Days | |
Kyoro-TM | 43:41 | 44:00 | SNES-J | Feb. 25, 2011 | 11s | 7 Days | |
Shuton | 43:52 | 44:11 | VC-J | Feb. 13, 2011 | - | 12 Days | |
Kyoro-TM | 43:52 | 44:11 | SNES-J | Feb. 7, 2011 | 19s | 6 Days | |
Shuton | 44:11 | 44:30 | VC-J | Feb. 5, 2011 | 7s | 2 Days | |
Fis | 44:18 | 44:37 | SNES-J | Jan. 1, 2011 | 50s | 35 Days | |
Fis | 45:08 | 45:27 | SNES-J | Oct. 5, 2010 | 72s | 88 Days | Slime Climb & Chain Link Chamber Wrong Warps were discovered. |
Fis | 46:20 | 46:39 | SNES-J | May 11, 2010 | 39s | 147 Days | |
Fis | 46:59 | 47:18 | Emu | Apr. 10, 2010 | 142s | 31 Days | Castle Crush Skip was discovered. |
Fis | 49:21 | 49:40 | Emu | Jan. 1, 2010 | 25s | 99 Days | |
Fis | 49:46 | 50:05 | Emu | Dec. 19, 2009 | 68s | 13 Days | |
Fis | 50:54 | 51:13 | Emu | Nov. 20, 2009 | 61s | 29 Days | |
Fis | 51:55 | 52:14 | Emu | Oct. 11, 2009 | 144s | 40 Days | |
Fis | 54:19 | 54:38 | Emu | Sept. 30, 2009 | 52s | 11 Days | Technically not a WR, but timing switched from IGT to RTA. |
Fis | 55:11 | 55:30 | Emu | Sept. 23, 2009 | - | 7 Days | Technically not a WR, but timing switched from IGT to RTA. |
Speed Demos Archive Era
- People were messing around with the speedrun and posted their times in SDA forum threads. Runs were far from optimized during this era.
Player | NA Time | J Time | Platform | Date | Improved Previous Record By | Record held for | Notes |
---|---|---|---|---|---|---|---|
Essentia | ?? | ?? | SNES-U | Oct. 17, 2007 | 480s | 707 or 725 Days | 0:48 IGT. Probably a low 54 or high 53 NA timing. |
Essentia | ?? | ?? | SNES-U | Sept. 21, 2007 | 120s | 26 Days | 0:56 IGT. |
Essentia | ?? | ?? | SNES-U | Sept. 9, 2007 | - | 12 Days | 0:58 IGT. |
IL Charts/Nico Communities
TAS videos
SNES Game Saver
DKC1 & 2 need a special code to make savestates work on the NakiTek Game Saver. After booting, press select on the "GAME SAVER" screen and enter the code 20000 in the first slot. The Game Saver does not work with DKC3.
Downloads
Roms
- Donkey Kong Country (U) v1.0
- Donkey Kong Country 2 (U) v1.1
- Super Donkey Kong 2 (J) v1.0
- Super Donkey Kong 2 (J) v1.1
- Donkey Kong Country 3 (U)
- Donkey Kong Country 3 (J)
WADs
- Donkey Kong Country (U) v1.2 (Original VC version)
- Super Donkey Kong Country (J)
- Donkey Kong Country 2 (U) v1.1
- Super Donkey Kong 2 (J) v1.1 (Currently region-locked, use FreeTheWads to unlock)
- Donkey Kong Country 3 (U)
- Super Donkey Kong 3 (J)
Practice Hacks
Made by Total. These work as alternatives for a gamesaver if you use a flashcart.
- DKC2 102% Completed Save File for Practice Hack (v0.10)
- DKC3 103% Completed Save File for Practice Hack (v0.10)
Info : If you use the Save State function on the Practice Hack, your 102/103 Save will be lost (Issue with the 0.10 hack itself). To prevent that, you can slide the switch on the side of your SD Card to the bottom position. This will prevent any data to be written on the card and the Save State function will still work, keeping your save file intact.
Info: This is a Mashing Practice Rom made by Myself086 (Myself086#6680 on Discord). You can use any button. You can see hits and misses count. Counts reset if you didn't hit any button in the last 16 frames. Miss count is the amount of frames you didn't hit any button between first and last input. Holding a button doesn't count. Pressing 2 or more buttons on the same frame only counts for 1 hit.
This is emptysys Practice Rom that has changed several stages in order to practice Kong Movement, note that not all stages have been changed. Wad was injected by kalarse so you can use on a softmodded Wii.
Leaderboard Edit Tutorial
DKC2 Reference Documents
ILs In Top Runs is a document that pulls the IL times from 4 runs of "39 quality".
Estimated IW Times Chart is a document that uses the best golds (at the time of its creation) and estimates, based on % of the run, what kind of world times you should shoot for to achieve a given goal time.