Difference between revisions of "Castle Crush"
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− | ===Tutorial With Voice=== | + | ===Wrong Warp Tutorial With Voice=== |
{{#ev:youtube|G9EhA5FqcCU|560||https://www.youtube.com/watch?v=G9EhA5FqcCU }} | {{#ev:youtube|G9EhA5FqcCU|560||https://www.youtube.com/watch?v=G9EhA5FqcCU }} | ||
'''Notes''' | '''Notes''' |
Revision as of 07:33, 17 November 2021
Game | Donkey Kong Country 2 |
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World name | K.Rool's Keep |
Level name | Castle Crush |
Previous level | Windy Well |
Next level | Clapper's Cavern |
Difficulty:
- No Wrong Warp: 2/10
- Wrong Warp: 5/10
Contents
Any%
Castle Crush wrong warp
Notes
- Throw Up + Left.
- Let the level kill the first enemy to reduce lag.
- Perform a small jump and glide as a backup for when the Kutlass is baited really far to the left (since you won't have enough invulnerability frames to follow the tape).
Castle Crush wrong warp Tutorial /w visual cues
https://www.twitch.tv/videos/264026894
Wrong Warp Tutorial With Voice
Notes
- I mention to turn left early after grabbing the invis to help mitigate execution errors when throwing the invis
- Check Doumies' tutorial for visual cues if you haven't seen it already
Legacy cc / Twig's Tutorial
Notes
- Killing enemies lags the crush for 2 frames and putting the barrel down lags the crush for 1 frame. If it's not required to kill an enemy for more serious lag reduction, it's best to let the enemy die on it's own.
- You can reduce lag by killing the Spinys before jumping onto the goal.
- Make sure Dixie is positioned correctly after Diddy is killed. If Dixie isn't far enough left, she'll be crushed by the invisible ceiling before she can jump onto the goal.