Difference between revisions of "Gloomy Gulch 102"

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(Web Woods)
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==Web Woods==
 
==Web Woods==
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'''Eazinn's Tutorial for CanonBall Jump'''
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{{#ev:youtube|FcgsjcBbiMg|560||https://www.youtube.com/watch?v=FcgsjcBbiMg}}
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'''TheSabin's Alternative Strat for CanonBall Jump'''
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{{#ev:youtube|hdx2WSyOXlQ|560||https://www.youtube.com/watch?v=hdx2WSyOXlQ}}
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{{#ev:youtube|dFJXbZ3f61o|560||http://www.youtube.com/watch?v=dFJXbZ3f61o}}
 
{{#ev:youtube|dFJXbZ3f61o|560||http://www.youtube.com/watch?v=dFJXbZ3f61o}}
 
{{#ev:youtube|hdx2WSyOXlQ|560||https://www.youtube.com/watch?v=hdx2WSyOXlQ}}
 
  
 
[[Category:Gloomy Gulch]]
 
[[Category:Gloomy Gulch]]
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 18:12, 29 July 2019

World Details
Game Donkey Kong Country 2
World name Gloomy Gulch
Optimal time N/A
Previous world None
Next world K.Rool's Keep

Ghostly Grove

Notes

  • At 0:22, a moonwalk is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK.
  • At 1:05, a team throw super jump is performed to quickly reach the bonus barrel.

Haunted Hall

Notes

  • Reaching the final bonus is crucial and a massive time loss on failure. Doing a short jump when the cart is between the two poles is a good visual cue.


Gusty Glade


Parrot Chute Panic

Web Woods

Eazinn's Tutorial for CanonBall Jump

TheSabin's Alternative Strat for CanonBall Jump