Difference between revisions of "Gloomy Gulch 102"
Cryptonberry (talk | contribs) (→Parrot Chute Panic) |
(→Web Woods) (Tag: visualeditor-switched) |
||
Line 14: | Line 14: | ||
*At 0:22, a [http://dkcspeedruns.com/index.php?title=Tricks#Moon_Walk moonwalk] is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK. | *At 0:22, a [http://dkcspeedruns.com/index.php?title=Tricks#Moon_Walk moonwalk] is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK. | ||
*At 1:05, a [http://dkcspeedruns.com/index.php?title=Tricks#Team_Throw_Super_Jumps_aka_DaBigBoi team throw super jump] is performed to quickly reach the bonus barrel. | *At 1:05, a [http://dkcspeedruns.com/index.php?title=Tricks#Team_Throw_Super_Jumps_aka_DaBigBoi team throw super jump] is performed to quickly reach the bonus barrel. | ||
− | |||
[[Category:Gloomy Gulch]] | [[Category:Gloomy Gulch]] | ||
Line 37: | Line 36: | ||
{{#ev:youtube|dFJXbZ3f61o|560||http://www.youtube.com/watch?v=dFJXbZ3f61o}} | {{#ev:youtube|dFJXbZ3f61o|560||http://www.youtube.com/watch?v=dFJXbZ3f61o}} | ||
+ | {{#ev:youtube|hdx2WSyOXlQ|560||https://www.youtube.com/watch?v=hdx2WSyOXlQ}} | ||
[[Category:Gloomy Gulch]] | [[Category:Gloomy Gulch]] | ||
[[Category:Level]] | [[Category:Level]] |
Revision as of 01:25, 30 May 2018
Game | Donkey Kong Country 2 |
---|---|
World name | Gloomy Gulch |
Optimal time | N/A |
Previous world | None |
Next world | K.Rool's Keep |
Ghostly Grove
Notes
- At 0:22, a moonwalk is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK.
- At 1:05, a team throw super jump is performed to quickly reach the bonus barrel.
Haunted Hall
Notes
- Reaching the final bonus is crucial and a massive time loss on failure. Doing a short jump when the cart is between the two poles is a good visual cue.
Gusty Glade