Difference between revisions of "Torchlight Trouble"
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{{#ev:youtube|B-hlQuAiG58|560||Hardest stage at this point in the game}} | {{#ev:youtube|B-hlQuAiG58|560||Hardest stage at this point in the game}} | ||
− | {{#ev:youtube| | + | {{#ev:youtube|qIyz-y-vTT4|560||still a hard level}} |
Notes: | Notes: | ||
*If You are just starting out and are doing the safe route, you could be forgiven for grabbing squawks, DO NOT TRY TO DO OPTIMAL WITH SQUAWKS | *If You are just starting out and are doing the safe route, you could be forgiven for grabbing squawks, DO NOT TRY TO DO OPTIMAL WITH SQUAWKS |
Revision as of 02:21, 14 February 2016
Game | Donkey Kong Country |
---|---|
World name | Gorilla Glacier |
Level name | Torchlight Trouble |
Previous level | Croctopus Chase |
Next level | Rope Bridge Rumble |
All Stages
Notes:
- If You are just starting out and are doing the safe route, you could be forgiven for grabbing squawks, DO NOT TRY TO DO OPTIMAL WITH SQUAWKS
- Using Squawks in this stage causes a disturbing amount of lag, It is highly highly recommended to not grab him.
- This is the first of 3 stages in the dark, it is recommended to turn up your tv's brightness if you can't see very well.
- Getting used to rolling off of oil drums is very important here, alot of the strats in this stage are purely feel and will take some time to get down.
- To bounce backwards off Krusha and Klump, you'll need to turn around just before landing on them. It will take a bit of practice.
- Be wary of the pit right after the Krusha that sits between the two oil drums near the end of the stage. It's easy to forget about.
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