Castle Crush Warpless

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Safe/1.1

Notes There's not a whole lot to say about this stage except for do what's shown in the video. Killing baddies causes lag frames so we generally try to avoid killing unnecessarily. Sometimes baddies are instead gotten rid of to reduce lag frames so do kill them where the video shows it. The Zip is similar to the Goal Summon setup, except jump over the hedgehog and throw the invis upwards, facing left. It saves billions.

Optimal

Notes

  • There is a flag that gets turned on and off every 9 minutes while the game is on. When it's on, you can jump after team throwing to gain additional height.
  • Grabbing the + barrel in Rickety Race manipulates the flag so that it's on throughout Castle Crush on a decently paced run.
  • For more information on the flag, refer to: https://docs.google.com/document/d/1apQVoKNBmPi5bqEoqvO-cYIMg3T9riVNL7oDgMuSwjA
  • The video is just an example from Tonkotsu's PB, so there is room for improvement everywhere.
  • Facing left at 2:34 is necessary to avoid the bee and very precise. If you get hit, you can grab the DK barrel and swap Kongs back as a backup.
  • The kill yourself strat at halfway is slower but safer: https://youtu.be/qGnTkquPVJY?t=2537