From DKC Speedrunning
|Game||Donkey Kong Country|
|World name||Kongo Jungle|
|Level name||Reptile Rumble|
|Previous level||Ropey Rampage|
|Next level||Coral Capers|
- Optimal: 5/10
- 101%: 6/10
- This level is tricky
- Jump as soon as you are about to enter the narrow gaps in the wall in order to leap through them. Mash roll as soon as you are about to land to perform the zip.
- You'll have to extendo off the snake if you want to make the roll over the bee.
- You can still do this by just rolling through both snakes without doing an extendo between them, the important thing is releasing Y after the last one and repressing at the edge of the platform.
- Master your crawlspaces or you will bleed alot of time here
- You have to let go of Y when you are near the rolling barrel in order to not pick it up.
- Roll immediately after leaving the second bonus in order to hit the Kremlings after it.