MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "query": {
        "searchinfo": {
            "totalhits": 10
        },
        "search": [
            {
                "ns": 0,
                "title": "Version Differences",
                "pageid": 231,
                "size": 6074,
                "wordcount": 1008,
                "snippet": "*VC has faster transitions than SNES/Emu <span class='searchmatch'>meaning</span> it has less black frames and is faster overall.\n*VC has faster transitions than SNES/Emu, <span class='searchmatch'>meaning</span> it has less black frames and is faster overall.\n",
                "timestamp": "2023-03-29T06:05:53Z"
            },
            {
                "ns": 0,
                "title": "Knautilus",
                "pageid": 108,
                "size": 2784,
                "wordcount": 504,
                "snippet": "...lectric bolt are out, otherwise it will extend and cover the whole screen, <span class='searchmatch'>meaning</span> that as soon as you unpause, you take a hit.\n",
                "timestamp": "2022-12-23T12:44:46Z"
            },
            {
                "ns": 0,
                "title": "DKC GBC Tricks & Movement",
                "pageid": 3125,
                "size": 15996,
                "wordcount": 2752,
                "snippet": "Speed lock lasts for 15 frames for DK, and 20 frames for Diddy, <span class='searchmatch'>meaning</span> Diddy can float longer after rolling off platforms. Speed lock also negates\n",
                "timestamp": "2023-07-30T19:13:31Z"
            },
            {
                "ns": 0,
                "title": "Reptile Rumble GBC",
                "pageid": 3132,
                "size": 4269,
                "wordcount": 769,
                "snippet": "...ou don't camera lock, Diddy's roll will usually end right before the exit, <span class='searchmatch'>meaning</span> you have to start another roll. Ironically, DK's roll is usually able to go\n",
                "timestamp": "2023-07-30T19:14:16Z"
            },
            {
                "ns": 0,
                "title": "Coral Capers GBC",
                "pageid": 3133,
                "size": 2526,
                "wordcount": 428,
                "snippet": "...ends on Enguarde's wiggle animation and has sort of a 5 frame cycle to it: <span class='searchmatch'>meaning</span> if you are up to 5 frames late, it will still end on the same frame and not\n",
                "timestamp": "2023-07-24T00:13:56Z"
            },
            {
                "ns": 0,
                "title": "Vulture Culture GBC",
                "pageid": 3155,
                "size": 3540,
                "wordcount": 647,
                "snippet": "...on the nut at the end is about 0.25 faster and includes the switch to DK, <span class='searchmatch'>meaning</span> it saves about 0.75. However, since you will need to pick up another DK bar\n",
                "timestamp": "2023-07-30T19:13:06Z"
            },
            {
                "ns": 0,
                "title": "DKL Tricks & Movement",
                "pageid": 3281,
                "size": 12861,
                "wordcount": 2270,
                "snippet": "...frames. Actions taken during this time will behave as if you are running, <span class='searchmatch'>meaning</span> rolls and jumps will be running speed. The 20 frame timer begins to count d\n...damaged Kong is getting knocked back he is still considered to be active, <span class='searchmatch'>meaning</span> he can interact with certain entities like bananas. If you take damage whil\n",
                "timestamp": "2023-11-07T19:31:49Z"
            },
            {
                "ns": 0,
                "title": "Manic Mincers GBC",
                "pageid": 3193,
                "size": 9076,
                "wordcount": 1588,
                "snippet": "...s easier with Diddy since he's smaller, but taking damage puts DK in front <span class='searchmatch'>meaning</span> you have to swap back to Diddy later.\n",
                "timestamp": "2023-08-21T19:43:01Z"
            },
            {
                "ns": 0,
                "title": "Loopy Lights GBC",
                "pageid": 3199,
                "size": 5078,
                "wordcount": 898,
                "snippet": "...hout taking damage, setting up the roll. The first approach uses a reroll, <span class='searchmatch'>meaning</span> the second risks dead rolling, but you can hold B to use your stored extend\n",
                "timestamp": "2023-08-24T06:45:34Z"
            },
            {
                "ns": 0,
                "title": "Bleak's House GBA",
                "pageid": 3067,
                "size": 1387,
                "wordcount": 227,
                "snippet": "* Kiddy throws the snowballs to his right, <span class='searchmatch'>meaning</span> the positions will differ slightly between Kongs.\n",
                "timestamp": "2023-09-12T18:22:29Z"
            }
        ]
    }
}