Difference between revisions of "Animal Antics"

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m (Protected "Animal Antics" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
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Notes:
 
Notes:
 
*The wind is just a gimmick!
 
*The wind is just a gimmick!
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==True Ending==
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{{#ev:youtube|kzWxjtk6-1g|560||https://www.youtube.com/watch?v=kzWxjtk6-1g}}
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*Make sure to enter with Dixie in front
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*Don't hit red bees from the front in the first rhino section, causes literally centuries of lag.
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*Left right wiggle to cancel rambi charge and fall into the enguarde barrel.
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*Try to keep 2 kongs through the end of the parrot section after the first and only D-boost.
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*The short hop double jump at 1:49 will result in death if you let go of Y at any point in that section.
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*Chain the bounce off the last red bee as rattly into a true double jump with max height as you pass the rattly sign.
  
  
 
[[Category:The Lost World]]
 
[[Category:The Lost World]]
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 04:24, 19 May 2019

Level Details
Game Donkey Kong Country 2
World name The Lost World
Level name Animal Antics
Previous level Fiery Furnace
Next level Krocodile Kore

Difficulty: 8/10

102%

Notes:

  • The wind is just a gimmick!


True Ending

  • Make sure to enter with Dixie in front
  • Don't hit red bees from the front in the first rhino section, causes literally centuries of lag.
  • Left right wiggle to cancel rambi charge and fall into the enguarde barrel.
  • Try to keep 2 kongs through the end of the parrot section after the first and only D-boost.
  • The short hop double jump at 1:49 will result in death if you let go of Y at any point in that section.
  • Chain the bounce off the last red bee as rattly into a true double jump with max height as you pass the rattly sign.