Difference between revisions of "Barrel Bayou 102"

From DKC Speedruns
Jump to: navigation, search
(1o2 2019)
 
Line 7: Line 7:
 
| next = [[Glimmer's Galleon 102 | Glimmer's Galleon]]
 
| next = [[Glimmer's Galleon 102 | Glimmer's Galleon]]
 
}}
 
}}
 +
Difficulty:
 +
*Safe: 4/10
 +
*Optimal: 6/10
 +
 +
===Safe===
 +
{{#ev:youtube|XtU7kjWLy2k|560||http://www.youtube.com/watch?v=XtU7kjWLy2k}}
 +
'''Notes'''
 +
*At 0:15, simply holding left after you land on Rambi will allow you to do a moonwalk.
 +
*After collecting the DK Coin at 0:35, the goal is to manipulate a rat spawn that will allow breaking the cannonball chest instantly.
 +
**Position Diddy behind the cloak, between the black spot on the ground and the wooden stake.
 +
**Start moving left with a roll as soon as the cloak has completely gone offscreen.
 +
**Walk off the ledge with the sign post on it and immediately do a medium jump to get rid of the two rats that aren't needed.
 +
**Keep walking left without scrolling the rat offscreen, until Diddy is about under the point the cloak stops at, then time a roll into the rat as the chest is about to fall on the ground.
 +
**In case of failure, simply break the chest on the cloak.
 +
*The team throw into the barrel at 1:10 may seem slower, but it "stores" a super jump for a skip at the end of the level.
 +
**At 1:21, you want to run yourself intentionally into the Kloak, giving you a [[DKC2 Tricks#Damage_Boosting | Damage Boost]] across the final section.
  
 
===Optimal===
 
===Optimal===
{{#ev:youtube|y1oCvynmsmE|560||http://www.youtube.com/watch?v=y1oCvynmsmE}}
+
{{#ev:youtube|_TT7A-rC_WE|560||http://www.youtube.com/watch?v=_TT7A-rC_WE}}
 +
'''Additions'''
 +
*At 0:10, roll through the DK barrel by releasing Y to avoid picking it up, saving ~0.26s.
 +
*At 0:12, use the barrel to get to the krockhead, saving ~0.3s.
 +
*At 0:19, jump just after passing the black spot on the ground and use a [[DKC2_Tricks#Rambi_Double_Jump | Rambi Double Jump]] to reach the top barrel. This only saves ~0.15s.
 +
**It's also possible to reach the top barrel without a double jump by doing the initial jump slightly earlier, saving ~0.25s in total. However, this has a much tighter window.
 +
*At 0:26, jump into the right barrel, saving ~0.1s.
 +
*The optimal strategy to break the cannonball chest instantly can be tricky and saves ~0.8s.
 +
**After collecting the DK Coin, stand over the black spot on the ground.
 +
**Jump on the third barrel thrown from the cloak when it hits the ground, then only start holding left after breaking it.
 +
**Same as the safer setup, walk off the ledge with the sign post on it and immediately do a medium jump to get rid of the two rats that aren't needed.
 +
**Keep walking left without scrolling the rat offscreen, until Diddy is just to the left of the spot the cloak stops at (watch the black spot on the ground).
 +
**Jump up only *after* the cloak has finished turning to the right completely. Be very careful, as timing the jump too early will cause Diddy to get knocked left directly into the pit.
 +
**If everything was done correctly, the chest will fall straight down off the cloak's hands, and rolling into the rat will break it instantly.
 +
*At 1:26, do a full jump and hold right as the cloak is about to throw his barrel. Look for the animation frame where he's holding the barrel over his head. This saves ~0.66s over waiting for the barrel to hit the ground.
  
 
[[Category:Barrel Bayou]]
 
[[Category:Barrel Bayou]]
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 22:43, 30 November 2019

Level Details
Game Donkey Kong Country 2
World name Krem Quay
Level name Barrel Bayou
Previous level Kleever's Kiln
Next level Glimmer's Galleon

Difficulty:

  • Safe: 4/10
  • Optimal: 6/10

Safe

Notes

  • At 0:15, simply holding left after you land on Rambi will allow you to do a moonwalk.
  • After collecting the DK Coin at 0:35, the goal is to manipulate a rat spawn that will allow breaking the cannonball chest instantly.
    • Position Diddy behind the cloak, between the black spot on the ground and the wooden stake.
    • Start moving left with a roll as soon as the cloak has completely gone offscreen.
    • Walk off the ledge with the sign post on it and immediately do a medium jump to get rid of the two rats that aren't needed.
    • Keep walking left without scrolling the rat offscreen, until Diddy is about under the point the cloak stops at, then time a roll into the rat as the chest is about to fall on the ground.
    • In case of failure, simply break the chest on the cloak.
  • The team throw into the barrel at 1:10 may seem slower, but it "stores" a super jump for a skip at the end of the level.
    • At 1:21, you want to run yourself intentionally into the Kloak, giving you a Damage Boost across the final section.

Optimal

Additions

  • At 0:10, roll through the DK barrel by releasing Y to avoid picking it up, saving ~0.26s.
  • At 0:12, use the barrel to get to the krockhead, saving ~0.3s.
  • At 0:19, jump just after passing the black spot on the ground and use a Rambi Double Jump to reach the top barrel. This only saves ~0.15s.
    • It's also possible to reach the top barrel without a double jump by doing the initial jump slightly earlier, saving ~0.25s in total. However, this has a much tighter window.
  • At 0:26, jump into the right barrel, saving ~0.1s.
  • The optimal strategy to break the cannonball chest instantly can be tricky and saves ~0.8s.
    • After collecting the DK Coin, stand over the black spot on the ground.
    • Jump on the third barrel thrown from the cloak when it hits the ground, then only start holding left after breaking it.
    • Same as the safer setup, walk off the ledge with the sign post on it and immediately do a medium jump to get rid of the two rats that aren't needed.
    • Keep walking left without scrolling the rat offscreen, until Diddy is just to the left of the spot the cloak stops at (watch the black spot on the ground).
    • Jump up only *after* the cloak has finished turning to the right completely. Be very careful, as timing the jump too early will cause Diddy to get knocked left directly into the pit.
    • If everything was done correctly, the chest will fall straight down off the cloak's hands, and rolling into the rat will break it instantly.
  • At 1:26, do a full jump and hold right as the cloak is about to throw his barrel. Look for the animation frame where he's holding the barrel over his head. This saves ~0.66s over waiting for the barrel to hit the ground.