Difference between revisions of "Black Ice Battle"

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*At 0:25, rubbing against the right wall before klampons appear causes them to spawn in such a manner that holding left dodges them.
 
*At 0:25, rubbing against the right wall before klampons appear causes them to spawn in such a manner that holding left dodges them.
 
*Hold down-left on D-pad while bouncing on mosquito at 0:27 to not bounce.
 
*Hold down-left on D-pad while bouncing on mosquito at 0:27 to not bounce.
*Roll at 0:36 has to be buffered way before landing.
+
*You can also squeeze between the mosquito and the right wall to save a couple frames.
 +
*Ideally you'd goal swap at the end, but the goal swap will only work if you've been solo kong and gotten a DK barrel earlier in the level.
 +
 
  
 
=== Old Skool ===
 
=== Old Skool ===
 
{{#ev:youtube|ZE6GbfgKkx4|560||http://www.youtube.com/watch?v=ZE6GbfgKkx4}}
 
{{#ev:youtube|ZE6GbfgKkx4|560||http://www.youtube.com/watch?v=ZE6GbfgKkx4}}
 
Notes:
 
Notes:
*You can do a goal swap at the end of the level, but you it will only occur if you get to the target fast enough. So if you miss the goal swap, just do a team-up goal.
+
*The roll at 0:43 saves 0.25 seconds but is quite difficult. The roll input must be buffered well before you land from the fall.
  
 
[[Category:The Lost World]]
 
[[Category:The Lost World]]
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 20:43, 19 May 2019

Level Details
Game Donkey Kong Country 2
World name The Lost World
Level name Black Ice Battle
Previous level Jungle Jinx
Next level Klobber Karnage

Difficulty: 8/10

102%

True Ending

Optimal

Notes:

  • Corner at 0:14 must be tight to not hit first bee on the way down.
  • At 0:25, rubbing against the right wall before klampons appear causes them to spawn in such a manner that holding left dodges them.
  • Hold down-left on D-pad while bouncing on mosquito at 0:27 to not bounce.
  • You can also squeeze between the mosquito and the right wall to save a couple frames.
  • Ideally you'd goal swap at the end, but the goal swap will only work if you've been solo kong and gotten a DK barrel earlier in the level.


Old Skool

Notes:

  • The roll at 0:43 saves 0.25 seconds but is quite difficult. The roll input must be buffered well before you land from the fall.