Difference between revisions of "Bramble Blast"

From DKC Speedruns
Jump to: navigation, search
(Vine Clip Tutorial)
Line 23: Line 23:
 
[[File:vc1.jpg]]
 
[[File:vc1.jpg]]
  
 
+
*This is where you want to land from launching from the up barrel
  
 
[[File:vc2.jpg]]
 
[[File:vc2.jpg]]
  
 
+
*Notice that this dot triggers the Green Monster (GM) to load
  
 
[[File:vc3.jpg]]
 
[[File:vc3.jpg]]
  
 
+
*So the idea is, from landing on the platform, start a cartwheel roll, and once Diddy is right on the dot, cancel your cartwheel into a team-up
  
 
[[File:vc4.jpg]]
 
[[File:vc4.jpg]]
  
 
+
*The goal is to do a [http://cronikeys.com/dkc2/index.php?title=Tricks#Team_Throw_Super_Jumps Team Throw Super Jump] into a specific location in the bramble where you can team throw
 +
*In order to maximize your vertical distance, you want Dixie to hit the GM '''immediately''' as it's loaded on the screen
 +
*The more of the GM that's on the screen, the harder it is to get maximum height from the super jump
  
 
[[File:vc5.jpg]]
 
[[File:vc5.jpg]]
  
 
+
*Throw Dixie and hold Y+B and Up-Left
  
 
[[File:vc6.jpg]]
 
[[File:vc6.jpg]]
  
 
+
*As your traveling upwards, you want to aim for the thorn that the red arrow points to
  
 
[[File:vc7.jpg]]
 
[[File:vc7.jpg]]
  
 
+
*Make sure that you get as much height from your super jump before throwing
  
 
[[File:vc8.jpg]]
 
[[File:vc8.jpg]]
  
 
+
*Throw and hope that you clip.
 +
*If the throw misses, there are a couple of things that might have gone wrong
 +
*You weren't high enough vertically
 +
*You were too far right, resulting in a loss of a Kong
 +
*You were too far left, resulting in Dixie falling down from the throw. This error might also be confused with not enough height.
  
 
[[File:vc9.jpg]]
 
[[File:vc9.jpg]]
  
 
+
*Vine clip!
 +
*If you can't clip, don't get discouraged. The clip is very precise with a window of a couple of pixels
  
 
[[Category:Krem Quay]]
 
[[Category:Krem Quay]]
 
[[Category:Level]]
 
[[Category:Level]]

Revision as of 09:03, 22 September 2012

Level Details
Game Donkey Kong Country 2
World name Krem Quay
Level name Bramble Blast
Previous level Slime Climb
Next level Kudgel's Kontest

Difficulty:

  • Optimal Route: 8/10 (purely from Vine Clip)
  • Standard Route: 3/10

Any%

Optimal Route:

Twig's Tutorial:

102%

Coming soon!

Vine Clip Tutorial

Vc1.jpg

  • This is where you want to land from launching from the up barrel

Vc2.jpg

  • Notice that this dot triggers the Green Monster (GM) to load

Vc3.jpg

  • So the idea is, from landing on the platform, start a cartwheel roll, and once Diddy is right on the dot, cancel your cartwheel into a team-up

Vc4.jpg

  • The goal is to do a Team Throw Super Jump into a specific location in the bramble where you can team throw
  • In order to maximize your vertical distance, you want Dixie to hit the GM immediately as it's loaded on the screen
  • The more of the GM that's on the screen, the harder it is to get maximum height from the super jump

Vc5.jpg

  • Throw Dixie and hold Y+B and Up-Left

Vc6.jpg

  • As your traveling upwards, you want to aim for the thorn that the red arrow points to

Vc7.jpg

  • Make sure that you get as much height from your super jump before throwing

Vc8.jpg

  • Throw and hope that you clip.
  • If the throw misses, there are a couple of things that might have gone wrong
  • You weren't high enough vertically
  • You were too far right, resulting in a loss of a Kong
  • You were too far left, resulting in Dixie falling down from the throw. This error might also be confused with not enough height.

Vc9.jpg

  • Vine clip!
  • If you can't clip, don't get discouraged. The clip is very precise with a window of a couple of pixels