Difference between revisions of "Bramble Blast"

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==102%==
 
==102%==
 
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{{#ev:youtube|vpmZ1XWWQyQ|560||http://www.youtube.com/watch?v=vpmZ1XWWQyQ}}
Coming soon!
 
  
 
==Vine Clip Tutorial==
 
==Vine Clip Tutorial==

Revision as of 23:21, 25 December 2012

Level Details
Game Donkey Kong Country 2
World name Krem Quay
Level name Bramble Blast
Previous level Slime Climb
Next level Kudgel's Kontest

Difficulty:

  • Optimal Route: 8/10 (purely from Vine Clip)
  • Standard Route: 3/10

Any%

Optimal Route:

Twig's Tutorial:

102%

Vine Clip Tutorial

Vc1.jpg

  • This is where you want to land from launching from the up barrel

Vc2.jpg

  • Notice that this dot triggers the Green Monster (GM) to load

Vc3.jpg

  • So the idea is, from landing on the platform, start a cartwheel roll, and once Diddy is right on the dot, cancel your cartwheel into a team-up

Vc4.jpg

  • The goal is to do a Team Throw Super Jump into a specific location in the bramble where you can team throw
  • In order to maximize your vertical distance, you want Dixie to hit the GM immediately as it's loaded on the screen
  • The more of the GM that's on the screen, the harder it is to get maximum height from the super jump

Vc5.jpg

  • Throw Dixie and hold Y+B and Up-Left

Vc6.jpg

  • As your traveling upwards, you want to aim for the thorn that the red arrow points to

Vc7.jpg

  • Make sure that you get as much height from your super jump before throwing

Vc8.jpg

  • Throw and hope that you clip.
  • If the throw misses, there are a couple of things that might have gone wrong
  • You weren't high enough vertically. This is the most common problem.
  • You were too far right, resulting in a loss of a Kong. Sometimes you can be too far right and not lose a Kong.
  • You were too far left, resulting in Dixie falling down from the throw. This error might also be confused with not enough height.

Vc9.jpg

  • Vine clip!
  • If you can't clip, don't get discouraged. The clip is very precise with a window of a couple of pixels