Difference between revisions of "Bramble Blast"

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m (Protected "Bramble Blast" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
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[[File:vc4.jpg]]
 
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*The goal is to do a [http://cronikeys.com/dkc2/index.php?title=Tricks#Team_Throw_Super_Jumps Team Throw Super Jump] into a specific location in the bramble where you can team throw.
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*The goal is to do a [http://dkcspeedruns.com/index.php?title=Tricks#Team_Throw_Super_Jumps Team Throw Super Jump] into a specific location in the bramble where you can team throw.
 
*In order to maximize your vertical distance, you want Dixie to hit the Klampon '''immediately''' as it's loaded on the screen.
 
*In order to maximize your vertical distance, you want Dixie to hit the Klampon '''immediately''' as it's loaded on the screen.
 
*The more of the Klampon that's on the screen, the harder it is to get maximum height from the super jump.
 
*The more of the Klampon that's on the screen, the harder it is to get maximum height from the super jump.

Revision as of 15:48, 27 August 2015

Level Details
Game Donkey Kong Country 2
World name Krem Quay
Level name Bramble Blast
Previous level Slime Climb
Next level Kudgel's Kontest

Difficulty:

  • No Vine Clip: 5/10
  • Vine Clip: 7/10

Any%

Optimal

Notes

  • There are a total of 6 quickshots in the level. A quickshot is when you shoot before the barrel changes direction.
  • If you do not want to do the Vine Clip, watch Riz's video below (More strats section) for a safe alternative.



VINE CLIP TUTORIAL

Vc1.jpg

  • This is where you want to land from launching from the up barrel.

Vc2.jpg

  • Notice that this dot triggers the Klampon to load.

Vc3.jpg

  • So the idea is, from landing on the platform, start a roll, and once Diddy is right on the dot, cancel your roll into a team-up.

Vc4.jpg

  • The goal is to do a Team Throw Super Jump into a specific location in the bramble where you can team throw.
  • In order to maximize your vertical distance, you want Dixie to hit the Klampon immediately as it's loaded on the screen.
  • The more of the Klampon that's on the screen, the harder it is to get maximum height from the super jump.

Vc5.jpg

  • Throw Dixie and hold Y+B and Left.

Vc6.jpg

  • As you're traveling upwards, you want to aim for the thorn that the red arrow points to.

Vc7.jpg

  • Make sure that you get as much height from your super jump before throwing.

Vc8.jpg

  • Throw and hope that you clip. If the throw misses, there are a couple of things that might have gone wrong
    • You weren't high enough vertically. This is the most common problem.
    • You were too far right, resulting in a loss of a Kong. Sometimes you can be too far right and not lose a Kong.
    • You were too far left, resulting in Dixie falling down from the throw. This error might also be confused with not enough height.

Vc9.jpg

  • Vine clip!
  • If you can't clip, don't get discouraged. It is very precise with a window of a couple of pixels.


Backups/More Strats

Notes

  • The first two videos are backups. Note that for the first one, you must do a team throw in order to store a super jump. That way, you can damage boost very high and reach the brambles above.
  • The 3rd and 4th videos show a slower, but easier method to clip through the vines.
  • The final 3 three videos show various ways of doing the standard vine clip. The methods without a roll are slightly faster (last video is the fastest of the 3).


102%