Difference between revisions of "Castle Crush"

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{{Infobox level
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| image = CastleCrush.jpg
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| game = Donkey Kong Country 2
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| world_name = [[K.Rool's Keep]]
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| level_name = Castle Crush
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| previous = [[Windy Well]]
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| next = [[Clapper's Cavern]]
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}}
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Difficulty:
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*No Wrong Warp: 2/10
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*Wrong Warp: 5/10
 
==Any%==
 
==Any%==
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===Castle Crush wrong warp ===
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{{#ev:youtube|f7DKyhIyt7w|560||https://www.youtube.com/watch?v=f7DKyhIyt7w}}
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'''Notes'''
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*Throw Up + Left.
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*Let the level kill the first enemy to reduce lag.
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*Perform a small jump and glide as a backup for when the Kutlass is baited really far to the left (since you won't have enough invulnerability frames to follow the tape).
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===Castle Crush wrong warp Tutorial /w visual cues===
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https://www.twitch.tv/videos/264026894
  
{{#ev:youtube|0yTIYfEMPrg|560||http://www.youtube.com/watch?v=0yTIYfEMPrg }}
 
  
Notes:
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{{#ev:youtube|bQIgs6ygd5s|560||https://www.youtube.com/watch?v=bQIgs6ygd5s }}
*
 
==102%==
 
  
Coming soon!
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===Legacy cc / Twig's Tutorial===
{{#ev:youtube|eWCE3i1rM_I|560||Video Comments: }}
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{{#ev:youtube|BT9rU_MmaLA|560||http://www.youtube.com/watch?v=BT9rU_MmaLA }}
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'''Notes'''
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*Killing enemies lags the crush for 2 frames and putting the barrel down lags the crush for 1 frame. If it's not required to kill an enemy for more serious lag reduction, it's best to let the enemy die on it's own.
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*You can reduce lag by killing the Spinys before jumping onto the goal.
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*Make sure Dixie is positioned correctly after Diddy is killed. If Dixie isn't far enough left, she'll be crushed by the invisible ceiling before she can jump onto the goal.
  
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{{#ev:youtube|0yTIYfEMPrg|560||http://www.youtube.com/watch?v=0yTIYfEMPrg }}
  
 
[[Category:K.Rool's Keep]]
 
[[Category:K.Rool's Keep]]
 
[[Category:Level]]
 
[[Category:Level]]

Revision as of 21:20, 7 August 2019

Level Details
Game Donkey Kong Country 2
World name K.Rool's Keep
Level name Castle Crush
Previous level Windy Well
Next level Clapper's Cavern

Difficulty:

  • No Wrong Warp: 2/10
  • Wrong Warp: 5/10

Any%

Castle Crush wrong warp

Notes

  • Throw Up + Left.
  • Let the level kill the first enemy to reduce lag.
  • Perform a small jump and glide as a backup for when the Kutlass is baited really far to the left (since you won't have enough invulnerability frames to follow the tape).

Castle Crush wrong warp Tutorial /w visual cues

https://www.twitch.tv/videos/264026894


Legacy cc / Twig's Tutorial

Notes

  • Killing enemies lags the crush for 2 frames and putting the barrel down lags the crush for 1 frame. If it's not required to kill an enemy for more serious lag reduction, it's best to let the enemy die on it's own.
  • You can reduce lag by killing the Spinys before jumping onto the goal.
  • Make sure Dixie is positioned correctly after Diddy is killed. If Dixie isn't far enough left, she'll be crushed by the invisible ceiling before she can jump onto the goal.