Difference between revisions of "Coral Capers 101"
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− | a | + | '''There are no bonuses in water levels, so 101% is played exactly the same as All Stages.''' |
+ | |||
+ | Difficulty: Transcendent/10 | ||
+ | |||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|2-MtqgyVtzY|560||http://www.youtube.com/watch?v=NFZBq3Nv85U}} | ||
+ | '''Notes''' | ||
+ | *When mounting Enguarde, press up and B right before landing on him to get a faster start. | ||
+ | *Avoid touching any walls on the way up immediately after grabbing Enguarde in order to get past the first Croctopus. If you bump into a wall, you'll have to clip through him (charge right before you run into him). | ||
+ | *Charging into corners will give you lengthen your charge (and give you a speed boost as a result). | ||
+ | |||
+ | ====Alternate Strat==== | ||
+ | {{#ev:youtube|eIF04ki2-ec|560||http://www.youtube.com/watch?v=eIF04ki2-ec}} | ||
+ | *This strat for the first Croctopus is much easier to start out with. |
Latest revision as of 21:35, 10 November 2019
There are no bonuses in water levels, so 101% is played exactly the same as All Stages.
Difficulty: Transcendent/10
Optimal
Notes
- When mounting Enguarde, press up and B right before landing on him to get a faster start.
- Avoid touching any walls on the way up immediately after grabbing Enguarde in order to get past the first Croctopus. If you bump into a wall, you'll have to clip through him (charge right before you run into him).
- Charging into corners will give you lengthen your charge (and give you a speed boost as a result).
Alternate Strat
- This strat for the first Croctopus is much easier to start out with.