Difference between revisions of "DKC Gangplank Galleon"

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Difficulty:
 
*Safe: 3/10
 
*Perfect Throws: 7/10
 
==Any%==
 
 
 
{{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}}
 
{{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}}
 
Notes:
 
Notes:
*Perfect throws to non-perfect throws can save variable amounts of time
+
*All this guy does is make you nervous if you accidentally lose one Kong. Don't let him get to you.
*You can get permanent "Blue Diddy" in this fight by team throwing over the blue attacks but intentionally getting hit with your primary Kong
+
*You can roll under him and the cannonballs, but walking is the simplest method.
*With Diddy, you can simply hold Y and left in the corner to avoid the entire suction phase
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*Congratulations! Beat this oaf and you've won the game. I hope you didn't take too long!
[[Category:The Flying Krock]]
 
[[Category:Level]]
 

Revision as of 06:38, 11 January 2013

Level Details
Game Donkey Kong Country
World name Gangplank Galleon
Level name Gangplank Galleon
Previous level Necky's Revenge

Notes:

  • All this guy does is make you nervous if you accidentally lose one Kong. Don't let him get to you.
  • You can roll under him and the cannonballs, but walking is the simplest method.
  • Congratulations! Beat this oaf and you've won the game. I hope you didn't take too long!