Difference between revisions of "Gangplank Galleon 102"

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(102%)
(Pirate Panic 102%)
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*The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
 
*The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
 
*As seen in the 2nd bonus, changing directions with an airborne [http://www.mariowiki.com/Rambi_the_Rhinoceros Rambi] will stop your jump and quickly send you back down.
 
*As seen in the 2nd bonus, changing directions with an airborne [http://www.mariowiki.com/Rambi_the_Rhinoceros Rambi] will stop your jump and quickly send you back down.
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==Mainbrace Mayhem 102%==
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{{#ev:youtube|_m-cLlRfTRg|560||http://www.youtube.com/watch?v=_m-cLlRfTRg}}
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[[Category:Gangplank Galleon]]
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[[Category:Level]]

Revision as of 17:53, 17 January 2016

Pirate Panic 102%

Notes

  • Thank you Riz for the tutorial!
  • The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
  • As seen in the 2nd bonus, changing directions with an airborne Rambi will stop your jump and quickly send you back down.

Mainbrace Mayhem 102%