Difference between revisions of "Gangplank Galleon 102"

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{{Infobox world
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| image =
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| caption =
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| game = Donkey Kong Country 2
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| world_name = Gangplank Galleon
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| optimal_time = N/A
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| previous = None
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| next = [[Crocodile Cauldron]]
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}}
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==Pirate Panic==
 
==Pirate Panic==
 
{{#ev:youtube|X1gVuXBqf80|560||http://www.youtube.com/watch?v=X1gVuXBqf80}}
 
{{#ev:youtube|X1gVuXBqf80|560||http://www.youtube.com/watch?v=X1gVuXBqf80}}

Revision as of 01:21, 25 March 2016

World Details
Game Donkey Kong Country 2
World name Gangplank Galleon
Optimal time N/A
Previous world None
Next world Crocodile Cauldron

Pirate Panic

Notes

  • Thank you Riz for the tutorial!
  • The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
  • As seen in the 2nd bonus, changing directions with an airborne Rambi will stop your jump and quickly send you back down.

Mainbrace Mayhem


Gangplank Galley


Lockjaw's Locker


Topsail Trouble