Gangplank Galleon 102

From DKC Speedruns
Revision as of 17:48, 17 January 2016 by RawkinJawsh (talk | contribs)
Jump to: navigation, search

102%

Notes

  • Thank you Riz for the tutorial!
  • The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
  • As seen in the 2nd bonus, changing directions with an airborne Rambi will stop your jump and quickly send you back down.