Difference between revisions of "Jungle Hijinxs"

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[[File:jungle2.jpg|800px]]
 
[[File:jungle2.jpg|800px]]
  
===Old Summon wrong warp===
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==Old Summon Wrong Warp==
 
{{#ev:youtube|MnHz2fxr8uI|560||Optimal and consistent warp}}
 
{{#ev:youtube|MnHz2fxr8uI|560||Optimal and consistent warp}}
  

Revision as of 23:02, 12 February 2017

Level Details
Game Donkey Kong Country
World name Kongo Jungle
Level name Jungle Hijinxs
Previous level None
Next level Ropey Rampage

Difficulty:

  • Optimal: 4/10
  • 101%: 3/10

All Stages

Optimal

this level is not so simple

Notes:

  • Make sure you read the Tricks page and the Visuals page if you need help with specific extended rolls!
  • Sacrifice DK early on instead of swapping to save time.
  • Make sure you let go of Y while rolling through the barrel so that you do not grab it
  • Rolling on the very end of a ledge will cause you to roll in a straight line momentarily. Use this to cross small gaps at a higher speed.
  • The roll across the Kritters' platforms requires an extended roll. For easy timing, repress Y as soon as you grab the third banana. For an easier extendo than the one featured here, simply keep holding down Y as you pass through all the Klumps.

Double Extendo Tutorial

Jungle2.jpg

Old Summon Wrong Warp

Optimal and consistent warp

101%

Optimal

Notes:

  • Everything is the same as All Stages up to the Rambi crate.
  • Hold forward while jumping onto Rambi in order to maintain your momentum afterwards.
  • To dismount Rambi before entering the second bonus, let go of the D-Pad and tap A as soon as you see him begin to break it.
  • Make sure you let go of Y after the second bonus ends to avoid bouncing on the hidden item below you.
  • In general, for bonus exits, you want to hold right if you are shot out of a barrel, but hold both Y and right if you simply fall from the sky afterwards.