Difference between revisions of "Jungle Hijinxs"

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==Any% All Stages==
 
==Any% All Stages==
{{#ev:youtube|L5Ou0S24A2Q|560||http://www.youtube.com/watch?v=L5Ou0S24A2Q}}
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{{#ev:youtube|y6VdMSxKdvY|560||http://www.youtube.com/watch?v=y6VdMSxKdvY}}
 
Notes:
 
Notes:
 
*Sacrifice DK early on instead of swapping to save time.  
 
*Sacrifice DK early on instead of swapping to save time.  
 
*Make sure you let go of Y while rolling through the barrel so that you do not grab it
 
*Make sure you let go of Y while rolling through the barrel so that you do not grab it
 
*Rolling on the very end of a ledge will cause you to roll in a straight line momentarily. Use this to cross small gaps at a higher speed.
 
*Rolling on the very end of a ledge will cause you to roll in a straight line momentarily. Use this to cross small gaps at a higher speed.
*The roll across the Kritters' platforms requires an extended roll. For easy timing, repress Y as soon as you grab the third banana.
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*The roll across the Kritters' platforms requires an extended roll. For easy timing, repress Y as soon as you grab the third banana. For an easier extendo than the one featured here, simply keep holding down Y as you pass through all the Klumps.
  
 
==101%==
 
==101%==
 
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{{#ev:youtube|nVl0ijjW1R8|560||http://www.youtube.com/watch?v=nVl0ijjW1R8}}
*Be sure to pick up the barrel and jump off of the lowest ledge by the Necky to let the barrel roll in front of you and break Rambi's crate and go through the Gnawtys up ahead. Be sure to jump on Rambi. Keep up with the first barrel to the first bonus room.
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Notes:
 
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*Everything is the same as All Stages up to the Rambi crate.
*You may have thought why did I get Rambi if it is faster to go without him to the first bonus? Well, you need him to get to the second bonus, and the first bonus puts right by the second when you exit it.
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*Hold forward while jumping onto Rambi in order to maintain your momentum afterwards.
 
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*To dismount Rambi before entering the second bonus, let go of the D-Pad and tap A as soon as you see him begin to break it.
*When you exit the first bonus, hold left on the D-Pad to ensure you won't get stuck atop the tree. Charge straight forward with Rambi after you fall to get the second bonus, but just before you enter the second room, push A to dismount from Rambi. You can dismount from Rambi very quickly if timed well, and it will ensure you can go as fast as you can on the final stretch of the level.
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*Make sure you let go of Y after the second bonus ends to avoid bouncing on the hidden item below you.
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*In general, for bonus exits, you want to hold right if you are shot out of a barrel, but hold both Y and right if you simply fall from the sky afterwards.

Revision as of 22:04, 11 February 2014

Level Details
Game Donkey Kong Country
World name Kongo Jungle
Level name Jungle Hijinxs
Previous level None
Next level Ropey Rampage

Any% All Stages

Notes:

  • Sacrifice DK early on instead of swapping to save time.
  • Make sure you let go of Y while rolling through the barrel so that you do not grab it
  • Rolling on the very end of a ledge will cause you to roll in a straight line momentarily. Use this to cross small gaps at a higher speed.
  • The roll across the Kritters' platforms requires an extended roll. For easy timing, repress Y as soon as you grab the third banana. For an easier extendo than the one featured here, simply keep holding down Y as you pass through all the Klumps.

101%

Notes:

  • Everything is the same as All Stages up to the Rambi crate.
  • Hold forward while jumping onto Rambi in order to maintain your momentum afterwards.
  • To dismount Rambi before entering the second bonus, let go of the D-Pad and tap A as soon as you see him begin to break it.
  • Make sure you let go of Y after the second bonus ends to avoid bouncing on the hidden item below you.
  • In general, for bonus exits, you want to hold right if you are shot out of a barrel, but hold both Y and right if you simply fall from the sky afterwards.