Difference between revisions of "Kannon's Klaim"
(→Team Up Double Jump Tutorial) |
(→Team Up Double Jump Tutorial) |
||
Line 30: | Line 30: | ||
[[File:kk3.jpg]] | [[File:kk3.jpg]] | ||
− | + | *Right when Dixie is about to hit the Kannon, jump with Diddy | |
[[File:kk4.jpg]] | [[File:kk4.jpg]] | ||
+ | *Dixie will always track back to Diddy's location | ||
+ | *You want to immediately press jump again before Dixie gets back to Diddy | ||
Revision as of 01:49, 22 September 2012
Game | Donkey Kong Country 2 |
---|---|
World name | Crocodile Cauldron |
Level name | Kannon's Klaim |
Previous level | Hot-Head Hop |
Next level | Lava Lagoon |
Difficulty:
- Safe: 0/10
- Optimal: 5/10
Any%
Safe:
Optimal:
102%
Coming soon!
Team Up Double Jump Tutorial
- While on the ground, team-up with Dixie
- Jump such that Diddy right next to the hook
- At the peak of Diddy's jump, throw Dixie
- The recoil from a team-up will place Diddy on the hook
- If Diddy doesn't land on the hook, then you were too far from the hook at where you threw
- Right when Dixie is about to hit the Kannon, jump with Diddy
- Dixie will always track back to Diddy's location
- You want to immediately press jump again before Dixie gets back to Diddy