Krockhead Klamber

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Level Details
Game Donkey Kong Country 2
World name Krem Quay
Level name Krockhead Klamber
Previous level Glimmer's Galleon
Next level Rattle Battle

Difficulty:

  • Safe: 3/10
  • Optimal: 5/10

Any%

Safe

Notes

  • Try to spend as little time possible holding the reeds.
  • 0:17 From the top of the reed, shortly (but not too shortly) tap the jump button, then buffer a roll. This can be achieved in many different ways though.
  • New to the Wrong Warp? Check out the tutorial below!


WRONG WARP TUTORIAL

  • It's a 25 frame window. Careful not to kill the guy (means you were too close to him).
  • If you throw from too far left and Dixie doesn't take damage, you can try again by going left to despawn the guy and then coming back.


Optimal

Additions

  • At the beginning, jump over the Kutlass instead of killing him.
  • At 0:09, roll over the gap between the platforms. This can be tricky to execute, as if you buffer your roll, you won't make it. (Saves ~.25s).
  • At 0:12, perform the Riz Roll. You need to learn when you can safely jump under the Kaboing, and when you have to jump from the water to avoid the reed and the Flitter (Saves ~.3s).