Oil Drum Alley

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Revision as of 18:31, 28 May 2017 by NewAgeRetroHippie (talk | contribs) (All Stages)
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Level Details
Game Donkey Kong Country
World name Kremkroc Industries
Level name Oil Drum Alley
Previous level Really Gnawty Rampage
Next level Trick Track Trek

Difficulty:

  • Safe: 6/10
  • Optimal (no SJR): 10/10
  • Optimal (SJR): 5/10
  • 101% 11/10

All Stages

Safe

Notes:

  • This route avoids all scary oil drum rolls
  • At :43 do a big bounce off the Kremling, and when you land on the oil drum the fire will not hurt you

Optimal (SJR)

Notes:

  • Getting the double explosion (so you can roll and not be stuck in a jumproll) is kind of tricky. Just watch the video and practice alot, its based off of your positioning.
  • The wiggle to roll threw the gnawty after getting the SJR is somewhat tight. Its very easy to wiggle to fast and then hit the wall of the platform before the top gnawty or to wiggle too slow missing the gnawty all together.
  • When to release B, depending on whether or not you rolled through the gnawty:

When to release B

ODA B Release.png

Optimal (no SJR)

Notes:

  • Arguably one of the hardest stages in the game.
  • The extended roll at :31 saves 5 frames.
  • It is possible to get over both barrels with 1 jump at :44 but it is frame perfect, and saves minimal time.
  • The flames from the oil drums will only harm you when they are fully extended from the barrels and only if your Kong's sprite is touching the center when you land. This can be used heavily in our favor to speed the stage up tremendously.
  • You need to be at the correct height to jump through the middle of the oil drums; too high and you'll hit the flame and die.

5 FRAMES EXTENDO (NORMAL SPEED & HALF SPEED)

101%

Optimal

Notes:

  • The flames from the oil drums will only harm you when they are fully extended from the barrels and only if your Kong's sprite is touching the center when you land. This can be used heavily in our favor to speed the stage up tremendously.
  • You need to be at the correct height to jump through the middle of the oil drums; too high and you'll hit the flame and die.
  • You grab the DK barrel for the jumproll in the next stage
  • When entering the bonus at :25 hold left briefly until your kong is about to turn around and then start jumping to the right, if done correctly the bananas will always be lined up. You will have to re-enter the stage to try again if you fail.
  • When the barrel drops from lining up the 3 bananas DO NOT run at the wall, this will give you the victory animation and you won't actually make it into the bonus, instead just jump into the wall
  • To do the extended roll at 1:20, tap Y as late as possible before hitting the manky and repress when you are over the arrow sign