Difference between revisions of "Poison Pond"

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{{#ev:youtube|R4Go0FSuZUs|560}}
 
{{#ev:youtube|R4Go0FSuZUs|560}}
 
*Play the stage following the optimal route, but do this at the mincer section near the end instead of the triple clip. There aren't really any other tricks to make this stage easier, so practice lots!
 
*Play the stage following the optimal route, but do this at the mincer section near the end instead of the triple clip. There aren't really any other tricks to make this stage easier, so practice lots!
 
==101%==
 
 
There aren't Bonus Stages here! Please use the Any% All Stages route!
 
 
PS: This is the last stage without bonus stages!
 
  
 
==No Major Skips==
 
==No Major Skips==

Revision as of 21:36, 3 February 2020

Level Details
Game Donkey Kong Country
World name Kremkroc Industries
Level name Poison Pond
Previous level Elevator Antics
Next level Mine Cart Madness

Difficulty:

  • All Stages: 7/10
  • No Major Skips: 10/10
  • No Major Skips (Safe ending): 8/10

All Stages

Optimal

Notes:

  • This level is extremely unforgiving. Make sure you know exactly when to start charging in each area so that you do not miss an attack and lose Enguarde.
  • If you lose Enguarde early, you can fetch him again by swimming right in the area directly after the halfway barrel. You can swim above the fish that guards him by mashing B and hugging the ceiling.
  • The key to the two mincer clips at :37 is make sure you start hugging the right wall as you go upwards. Push towards the wall and then straight up and you'll sorta curve into it without losing speed.
  • For the third mincer clip right afterwards, hug the ceiling and charge as soon as it dips downwards. This will get you through every time
  • If you lose Enguarde to the vertical-moving mincer, you can avoid the large school of fish at the end by hugging the ceiling. Make sure to wait a moment for the last pair of mincers to pass.
  • If you lose Enguarde before you reach the vertical mincer, swim upwards and sacrifice Diddy to get through it faster. Don't switch and sacrifice Donkey, because you need him in front for the next level anyway.
  • In the final horizontal section, you can stick to the ceiling to easily dodge all the fish.


Safe

  • Play the stage following the optimal route, but do this at the mincer section near the end instead of the triple clip. There aren't really any other tricks to make this stage easier, so practice lots!

No Major Skips

Optimal

Notes:

  • Plays the same as All Stages, you just do not take the Major Skip through the wall towards the end, which makes the stage significantly harder.
  • To do the lower mincer section, you will want to time you first lunge just a bit after you reach the bottom of the long descent at ~:46, then time your 2nd lunge immediately after. You will want to wait a bit before timing your 3rd lunge and clipping the mincer, then time your 4th lunge immediately afterwards. Again, you will want to delay your next lunge just a bit before clipping the final mincer.
  • To avoid the mincer on the final ascent, you will want to be completely against the wall and facing the mincer. It is easir to set this up on the left side, although it loses a bit of time.

Safe Ending

Notes:

  • This is a safer alternative that doesn't involve any mincer clips
  • To make this strat easier, be sure to keep holding up on the d-pad after the first lunge into the Danger Zone
  • You do not have to cut the corner with the first lunge, this will still work
  • You may hug the left wall at :07 instead of the right wall, which is easier to set up and only loses a little bit of time