Difference between revisions of "Stop & Go Station"
(Tag: visualeditor) |
Silent Wolf (talk | contribs) |
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*Optimal: 2/10 | *Optimal: 2/10 | ||
*101%: 6/10 | *101%: 6/10 | ||
+ | *No Major Skips: 7/10 | ||
==All Stages== | ==All Stages== | ||
Line 27: | Line 28: | ||
− | == | + | ===No Major Skips=== |
− | + | {{#ev:youtube|3UIxWZObpaw|560||}} | |
− | {{#ev:youtube| | ||
Notes: | Notes: | ||
− | *You | + | *You may roll through the Rockkrocs, but if you jump out of your roll while inside of one you will take damage |
− | + | *To make it to the 2 krocs at :10 before they wake up (which reduces significant lag) you will need optimal movement after hitting the stop/go barrel prior | |
− | * | + | *It is possible to roll from one platform to the next right before where the warp would drop you off, but it is very difficult |
Revision as of 04:41, 8 June 2019
Game | Donkey Kong Country |
---|---|
World name | Monkey Mines |
Level name | Stop & Go Station |
Previous level | Bouncy Bonanza |
Next level | Millstone Mayhem |
Difficulty:
- Optimal: 2/10
- 101%: 6/10
- No Major Skips: 7/10
All Stages
Optimal
Notes:
- The Rockkroc is one of two enemies that you can always roll through safely.
101%
Optimal
Notes:
- Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
- The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!
No Major Skips
Notes:
- You may roll through the Rockkrocs, but if you jump out of your roll while inside of one you will take damage
- To make it to the 2 krocs at :10 before they wake up (which reduces significant lag) you will need optimal movement after hitting the stop/go barrel prior
- It is possible to roll from one platform to the next right before where the warp would drop you off, but it is very difficult