Difference between revisions of "Swoopy Salvo"

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Line 9: Line 9:
 
Difficulty:
 
Difficulty:
 
*103%: 10/10
 
*103%: 10/10
*Water%: 9/10
+
*Beat Krematoa no zips: 9/10
 +
*Beat Krematoa zips: 10/10
  
 
==103%==
 
==103%==
Line 17: Line 18:
 
*This stage sucks, plain and sample. Enjoy.
 
*This stage sucks, plain and sample. Enjoy.
  
==Water%==
+
==Beat Krematoa==
 +
===No zips===
 
{{#ev:youtube|KcYDzIl4OBI|560||https://www.youtube.com/watch?v=KcYDzIl4OBI}}
 
{{#ev:youtube|KcYDzIl4OBI|560||https://www.youtube.com/watch?v=KcYDzIl4OBI}}
 
Notes:
 
Notes:
 
*Way too much relevant information to be covered here - check out the video's notes instead if you want to know all the fine details
 
*Way too much relevant information to be covered here - check out the video's notes instead if you want to know all the fine details
 +
*If GDQ jump was succesfully performed in Tyrant Twin Tussle, you start with 2 Kongs, with Dixie in front, and have to take damage somewhere.
 
*Probably the toughest stage to execute '''completely''' properly in the category
 
*Probably the toughest stage to execute '''completely''' properly in the category
 +
 +
===Zips===
 +
{{#ev:youtube|ziUkBmvZD-w|560||https://youtu.be/ziUkBmvZD-w}}
 +
Notes:
 +
*The zips are only possible on the U version.
 +
*To get the zips, team throw upwards, have a Swoopy interrupt your team throw and hold left/right.
 +
*Sometimes the team throw for the 1st zip is eaten by the tree. In this case, let the Swoopy fly over you and try to zip off the next Swoopy.
 +
*For a safer version of the 2nd zip, wait until the first Swoopy is past you and zip off the second Swoopy, giving you more time to prepare the team throw.
 +
*If GDQ jump was not performed in Tyrant Twin Tussle, you start with solo Kiddy, and cannot take damage in the Squawks section.
 +
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:600px">
 +
'''FASTER 1ST ZIP'''
 +
<div class="mw-collapsible-content">{{#ev:youtube|SCaLLv7Yu0w|560||https://youtu.be/SCaLLv7Yu0w}}
 +
*To be able to perform the fast zip, you have to do a rope jump as seen at 0:02 in the video.
 +
</div>
 +
</div>
  
 
[[Category:Swoopy Salvo]]
 
[[Category:Swoopy Salvo]]
 
[[Category:Krematoa]]
 
[[Category:Krematoa]]

Revision as of 17:37, 23 May 2019

Level Details
Game Donkey Kong Country 3
World name Krematoa
Level name Swoopy Salvo
Previous level Tyrant Twin Tussle
Next level Rocket Rush

Difficulty:

  • 103%: 10/10
  • Beat Krematoa no zips: 9/10
  • Beat Krematoa zips: 10/10

103%

Notes:

  • Bear coins count: 53
  • This stage sucks, plain and sample. Enjoy.

Beat Krematoa

No zips

Notes:

  • Way too much relevant information to be covered here - check out the video's notes instead if you want to know all the fine details
  • If GDQ jump was succesfully performed in Tyrant Twin Tussle, you start with 2 Kongs, with Dixie in front, and have to take damage somewhere.
  • Probably the toughest stage to execute completely properly in the category

Zips

Notes:

  • The zips are only possible on the U version.
  • To get the zips, team throw upwards, have a Swoopy interrupt your team throw and hold left/right.
  • Sometimes the team throw for the 1st zip is eaten by the tree. In this case, let the Swoopy fly over you and try to zip off the next Swoopy.
  • For a safer version of the 2nd zip, wait until the first Swoopy is past you and zip off the second Swoopy, giving you more time to prepare the team throw.
  • If GDQ jump was not performed in Tyrant Twin Tussle, you start with solo Kiddy, and cannot take damage in the Squawks section.

FASTER 1ST ZIP

  • To be able to perform the fast zip, you have to do a rope jump as seen at 0:02 in the video.