Difference between revisions of "Hot-Head Hop Warpless"
(→Optimal) |
|||
Line 1: | Line 1: | ||
− | === | + | ===Basic RTA Route=== |
− | {{#ev:youtube| | + | {{#ev:youtube|TMyJzN-oaIU|560||https://youtu.be/TMyJzN-oaIU}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
(These are not Ryan Ford's notes. Just replacing the missing video) | (These are not Ryan Ford's notes. Just replacing the missing video) | ||
Line 13: | Line 7: | ||
*There are several ways to tackle the movement around the first DK barrel. | *There are several ways to tackle the movement around the first DK barrel. | ||
+ | |||
+ | https://youtu.be/TMyJzN-oaIU |
Revision as of 00:32, 21 January 2023
Basic RTA Route
(These are not Ryan Ford's notes. Just replacing the missing video)
- Jumping over the Klobber is really tight, too late and you'll run into him. too soon and you'll miss the Krockhead and die.
- There are several ways to tackle the movement around the first DK barrel.