Difference between revisions of "Tidal Trouble"
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| next = [[Skidda's Row]] | | next = [[Skidda's Row]] | ||
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− | Difficulty: 2/10 | + | Difficulty: |
− | + | *Optimal: 2/10 | |
− | 103%: 3/10 | + | *103%: 3/10 |
− | Warpless: 4/10 | + | *Warpless: 4/10 |
==Any%== | ==Any%== | ||
+ | ===Optimal=== | ||
{{#ev:youtube|hR_wbHogG4U|560||http://www.youtube.com/watch?v=hR_wbHogG4U}} | {{#ev:youtube|hR_wbHogG4U|560||http://www.youtube.com/watch?v=hR_wbHogG4U}} | ||
Notes: | Notes: |
Revision as of 07:14, 8 March 2016
Game | Donkey Kong Country 3 |
---|---|
World name | Lake Orangatanga |
Level name | Tidal Trouble |
Previous level | Doorstop Dash |
Next level | Skidda's Row |
Difficulty:
- Optimal: 2/10
- 103%: 3/10
- Warpless: 4/10
Contents
Any%
Optimal
Notes:
103%
Notes:
- Bear coins count: 5
- Try to be out of the water as much as possible. It pushes you to the left, which slows you down.
- If you lose Kiddy, you can still hover to the second bonus. Still, try to keep him.
Warpless
Notes:
- Dixie lets you stay dry for potentially ~95% of the stage
- Not much to say about this one, just try to optimize your rolls and time spent in the water