Blazing Bazukas 103

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Revision as of 01:33, 10 December 2019 by Glan (talk | contribs) (Optimal)
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Optimal

Notes

  • Bear coins count: 31
  • You can Just Defend the Krimp at 0:11, which saves 0.3s.
  • When collecting the bear coin at 0:20, make sure you do a full jump or else your glide won't get you in the barrel after.
  • When walking down the hallway toward the 1st bonus, it is advised to hesitate slightly before walking toward the explosions, as their hitbox lingers for a bit and can kill you if you go too fast.
  • At 1:09, make use of an Animal Buddy Damage Boost to jump over the Bazuka more quickly.
  • The jump over the barrel at 1:15 is a lot easier than it looks and is very consistent.
  • In the 2nd bonus, getting the first cycle shot is very precise and can easily cause you to fail the bonus by messing up. Waiting for the next cycle is totally safe and loses roughly only 1 second.
  • For the roll at 1:58, you have the possibility to get "U Roped", a glitch where Dixie grabs an invisible rope below the real one, and promptly dies to the TNT barrel. To avoid this, let yourself roll far enough under the roll before jumping. A good cue for a safe jump is when Dixie is below the bananas.