Clam City GBA
Game | Donkey Kong Country GBA |
---|---|
World name | Vine Valley GBA |
Level name | Clam City |
Previous level | Orang-utan Gang GBA |
Next level | Temple Tempest GBA |
Any%
Optimal
Notes:
- Honestly probably one of the hardest stages in the game to get consistent at. Enguarde controls like a sack of rocks and losing him is gonna cost you about 10 years
- You can only really change your trajectory after stopping lunging for a bit, which is important for several sections of this stage. A good way to do this when you need to change your angle slightly is to just slow down the tempo of your mashing.
- Even though you do many more lunges per section than in a SNES DKC game, it still helps a lot to count how many lunges you're doing in each section for consistency
- The walls in this stage really want to slow you down, so be careful not to touch them in certain spots near the middle of the stage
- Be careful not to get too close to certain enemies in the stage or Enguarde will auto lunge at them
- A good audio cue at the end is BASSLESS