Difference between revisions of "Clapper's Cavern DKL2"
Line 14: | Line 14: | ||
'''Notes''' | '''Notes''' | ||
+ | *The Kongs accelerate pretty slowly on ice. Always start with a jump if you’re at a complete stop | ||
+ | *Spend more time on downslopes and less time on upslopes | ||
0:31 | 0:31 | ||
*It's possible to skip this Clapper if Dixie moves fast enough | *It's possible to skip this Clapper if Dixie moves fast enough | ||
**Be careful though, if the ice thaws and Dixie takes damage, Diddy won't be able to clear the gap over the bee later and will have to lose a life | **Be careful though, if the ice thaws and Dixie takes damage, Diddy won't be able to clear the gap over the bee later and will have to lose a life |
Latest revision as of 04:30, 4 October 2023
Game | Donkey Kong Land 2 |
---|---|
World name | K. Rool's Keep DKL2 |
Level name | Clapper's Cavern DKL2 |
Previous level | Dungeon Danger DKL2 |
Next level | Chain Link Chamber DKL2 |
Any%
Notes
- The Kongs accelerate pretty slowly on ice. Always start with a jump if you’re at a complete stop
- Spend more time on downslopes and less time on upslopes
0:31
- It's possible to skip this Clapper if Dixie moves fast enough
- Be careful though, if the ice thaws and Dixie takes damage, Diddy won't be able to clear the gap over the bee later and will have to lose a life