Difference between revisions of "Demolition Drain-Pipe 103"
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+ | {{Infobox level | ||
+ | | image = Demolition Drain-Pipe.png | ||
+ | | game = Donkey Kong Country 3 | ||
+ | | world_name = [[Mekanos]] | ||
+ | | level_name = Demolition Drain-Pipe | ||
+ | | previous = [[Fire-Ball Frenzy 103]] | ||
+ | | next = [[Ripsaw Rage 103]] | ||
+ | }} | ||
===Optimal=== | ===Optimal=== | ||
− | {{#ev:youtube| | + | {{#ev:youtube|Qda6AjULyS4|560||https://youtu.be/Qda6AjULyS4}} |
'''Notes''' | '''Notes''' | ||
− | *Bear | + | *Bear coin count: 26 |
− | * | + | *This video follows the Any% TAS route (as of 2020) as closely as possible, making adjustments to enter bonuses and collect bear coins when needed. |
+ | *The pit jumps at 0:55, 0:57 and 0:58 save minimal time and you can just jump over these pits if you feel more comfortable doing that. | ||
+ | *You can start the jump on the bee at 1:03 earlier to save a few frames, but you risk getting hit by the bee above. | ||
+ | *You'll want to lose Dixie before the end of the stage. It is technically faster to take damage before the 2nd bonus, since the kongs start the 2nd bonus entering a barrel, which takes longer with 2 kongs. | ||
+ | *At 1:29 it can be tricky to collect both bear coins without landing on the rails or taking damage. If you cannot reliably get both coins without taking damage, you can keep 2 kongs until you've collected these bear coins and take intentional damage on the bee at 1:35 afterwards. |
Latest revision as of 12:58, 26 June 2022
Game | Donkey Kong Country 3 |
---|---|
World name | Mekanos |
Level name | Demolition Drain-Pipe |
Previous level | Fire-Ball Frenzy 103 |
Next level | Ripsaw Rage 103 |
Optimal
Notes
- Bear coin count: 26
- This video follows the Any% TAS route (as of 2020) as closely as possible, making adjustments to enter bonuses and collect bear coins when needed.
- The pit jumps at 0:55, 0:57 and 0:58 save minimal time and you can just jump over these pits if you feel more comfortable doing that.
- You can start the jump on the bee at 1:03 earlier to save a few frames, but you risk getting hit by the bee above.
- You'll want to lose Dixie before the end of the stage. It is technically faster to take damage before the 2nd bonus, since the kongs start the 2nd bonus entering a barrel, which takes longer with 2 kongs.
- At 1:29 it can be tricky to collect both bear coins without landing on the rails or taking damage. If you cannot reliably get both coins without taking damage, you can keep 2 kongs until you've collected these bear coins and take intentional damage on the bee at 1:35 afterwards.