Difference between revisions of "Fire-Ball Frenzy GBA"

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(Created page with "{{Infobox level | image = | game = Donkey Kong Country 3 (GBA) | world_name = Mekanos | level_name = Fire-Ball Frenzy | previous = Kremwood Forest to Mekanos GBA|Kremwood F...")
 
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| game = Donkey Kong Country 3 (GBA)
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| world_name = [[Mekanos GBA|Mekanos]]
 
| level_name = Fire-Ball Frenzy
 
| level_name = Fire-Ball Frenzy
 
| previous = [[Kremwood Forest to Mekanos GBA|Kremwood Forest to Mekanos]]
 
| previous = [[Kremwood Forest to Mekanos GBA|Kremwood Forest to Mekanos]]

Latest revision as of 08:17, 26 August 2023

Level Details
Game Donkey Kong Country 3 (GBA)
World name Mekanos
Level name Fire-Ball Frenzy
Previous level Kremwood Forest to Mekanos
Next level Demolition Drain-Pipe

Any%

Optimal

  • The roll at 0:09 is buffered in the video, creating more downward momentum which allows Kiddy to get in 3 rolls before reaching the Bristles. This is equally fast as not buffering the downwards roll and doing 2 rolls before reaching the Bristles. In the latter case, delay your second roll a bit to avoid getting hit.
  • At 0:13 roll into the wall to avoid getting hit by the fire ball. This does not lose time as you have to wait for the elevator.
    • If the roll through the Bristles stops immediately after rolling through the second Bristle, you have to wait out the fire ball to avoid getting hit.
  • Jumping across horizontal ropes is faster with Kiddy. If you are Dixie, you can stay on the rope.
  • The roll at 0:37 is buffered for a modest speed boost. If you are Dixie, the speed boost will be more significant.
  • To get the damage boost onto the rope at 1:09, do a full jump from the line on the ground indicated below:

GBA 4-1 damage boost cue.jpg

  • The roll at 1:16 is buffered to get through the final fire balls quickly. If you do not feel comfortable with this roll or if you don't get a fast roll, check below for an alternative.
  • At 1:19 jump off the ledge instead of walking off. If you walk off, Dixie may start hovering mid-air.

MORE STRATS

Notes

  • You can skip a fire ball cycle by doing a right/left wiggle when you pick up the rightmost banana at 0:02. A good indication of a successful attempt is if the camera significantly pans to the right. This is quite lenient.
  • If you do not feel comfortable going for the buffered roll at the end or don't get a fast roll, you can hover and land to the right of the second fireball to make it to the goal post.