Difference between revisions of "Gangplank Galleon 102"
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*The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll. | *The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll. | ||
*As seen in the 2nd bonus, changing directions with an airborne [http://www.mariowiki.com/Rambi_the_Rhinoceros Rambi] will stop your jump and quickly send you back down. | *As seen in the 2nd bonus, changing directions with an airborne [http://www.mariowiki.com/Rambi_the_Rhinoceros Rambi] will stop your jump and quickly send you back down. | ||
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+ | ==Mainbrace Mayhem 102%== | ||
+ | {{#ev:youtube|_m-cLlRfTRg|560||http://www.youtube.com/watch?v=_m-cLlRfTRg}} | ||
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+ | [[Category:Gangplank Galleon]] | ||
+ | [[Category:Level]] |
Revision as of 17:53, 17 January 2016
Pirate Panic 102%
Notes
- Thank you Riz for the tutorial!
- The extended roll at the beginning is all about knowing when to release Y to avoid picking up stuff and knowing when to begin a new roll.
- As seen in the 2nd bonus, changing directions with an airborne Rambi will stop your jump and quickly send you back down.