Difference between revisions of "Jungle Jinx True Ending"
Cryptonberry (talk | contribs) (Created page with "===Optimal=== {{#ev:youtube|AwyfOvfcHuw|560||https://www.youtube.com/watch?v=AwyfOvfcHuw}} *Throwing a barrel at the guy at 0:35 somehow causes less lag frames when later dama...") |
(→Optimal) |
||
Line 6: | Line 6: | ||
*At 0:53 you release the hover without letting go of right to bounce on the tire. | *At 0:53 you release the hover without letting go of right to bounce on the tire. | ||
*When you roll off the ledge at 0:55, you must touch the ground before jumping or else get a goal fanfare. This setup allows you to hit the goal soonest. | *When you roll off the ledge at 0:55, you must touch the ground before jumping or else get a goal fanfare. This setup allows you to hit the goal soonest. | ||
+ | |||
+ | ===Diddy Ending=== | ||
+ | {{#ev:youtube|EDLOlJuvIdw|560||https://youtu.be/EDLOlJuvIdw}} | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> |
Revision as of 08:18, 8 August 2021
Optimal
- Throwing a barrel at the guy at 0:35 somehow causes less lag frames when later damage boosting.
- At 0:47, camera has to go extra right of the barrel before going into it to load the tires.
- 0:52 is short hop left, short hop left, full jump right.
- At 0:53 you release the hover without letting go of right to bounce on the tire.
- When you roll off the ledge at 0:55, you must touch the ground before jumping or else get a goal fanfare. This setup allows you to hit the goal soonest.
Diddy Ending
MORE STRATS