Difference between revisions of "K. Rool Duel DKL2"

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(Created page with "{{Infobox level | image = | game = Donkey Kong Land 2 | world_name = The Flying Krock DKL2 | level_name = K. Rool Duel DKL2 | previous = Screech's Sprint DKL2 }} ===...")
 
 
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{{#ev:youtube|cbmtq-VBMRY|560||https://www.youtube.com/watch?feature=shared&v=cbmtq-VBMRY&ab_channel=laff_}}
 
{{#ev:youtube|cbmtq-VBMRY|560||https://www.youtube.com/watch?feature=shared&v=cbmtq-VBMRY&ab_channel=laff_}}
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'''Notes'''
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*As long as Dixie is gliding, K. Rool's barrels will break even if they hit Dixie on the side. It's a little more lenient than it looks
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**Pause for a moment after the cannonball appears, then grab. Ideally, Dixie will pick up the cannonball as soon as K. Rool is vulnerable
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*Reference memory address 0x02A4 to see the countdown for K. Rool's attacks

Latest revision as of 23:57, 3 October 2023

Level Details
Game Donkey Kong Land 2
World name The Flying Krock DKL2
Level name K. Rool Duel DKL2
Previous level Screech's Sprint DKL2

Any%

Notes

  • As long as Dixie is gliding, K. Rool's barrels will break even if they hit Dixie on the side. It's a little more lenient than it looks
    • Pause for a moment after the cannonball appears, then grab. Ideally, Dixie will pick up the cannonball as soon as K. Rool is vulnerable
  • Reference memory address 0x02A4 to see the countdown for K. Rool's attacks