Difference between revisions of "Kannon's Klaim Warpless"

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(Optimized)
(Optimized)
 
(4 intermediate revisions by the same user not shown)
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*This route saves about 2s over the basic route if done perfectly, it's a lot harder though.
 
*This route saves about 2s over the basic route if done perfectly, it's a lot harder though.
 
*0:12; Instead of rolling through the left Kritter, jump in between them.
 
*0:12; Instead of rolling through the left Kritter, jump in between them.
 +
*0:23; This big-boi is very tight. Land as close to the ledge as you dare facing left, positioning yourself far left and facing left de-spawns the Kannon. Jump up a bit, face right and throw Dixie. You want to perform a big jump and then repress "B" to gain as much height as possible, throw UP-LEFT. After a successful big-boi you need to stall a bit to not take damage on the Zinger.
 +
*0:33 do a midair big-boi, a good tip for making it more consistent is to press "B" later than you'd think after throwing Dixie.

Latest revision as of 01:54, 22 January 2023

Basic RTA Route

Optimized

  • This route saves about 2s over the basic route if done perfectly, it's a lot harder though.
  • 0:12; Instead of rolling through the left Kritter, jump in between them.
  • 0:23; This big-boi is very tight. Land as close to the ledge as you dare facing left, positioning yourself far left and facing left de-spawns the Kannon. Jump up a bit, face right and throw Dixie. You want to perform a big jump and then repress "B" to gain as much height as possible, throw UP-LEFT. After a successful big-boi you need to stall a bit to not take damage on the Zinger.
  • 0:33 do a midair big-boi, a good tip for making it more consistent is to press "B" later than you'd think after throwing Dixie.