Kreeping Klasps 103

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Revision as of 03:13, 5 December 2019 by Glan (talk | contribs) (Optimal)
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Optimal

Notes

  • Due to exiting the 1st bonus, grabbing halfway doesn't cause lag, unlike in any%. This allows your movement to be a little smoother in that section.
  • Grabbing Kiddy at 0:52 is faster than grabbing him at the start of the next stage, despite the extra lag he causes.
  • Due to exiting the 2nd bonus, Nibbla will be in a bit of a different position compared to any%.
    • To make sure he's in a good spot to do the roll through the rekoils, move back and forth a little bit between the two klasps (1:24).