Difference between revisions of "Mainbrace Mayhem 102"

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{{Infobox level
 
{{Infobox level
| image = GangplankGalley.png
+
| image = MainbraceMayhem.png
 
| game = Donkey Kong Country 2
 
| game = Donkey Kong Country 2
 
| world_name = [[Gangplank Galleon 102 | Gangplank Galleon]]
 
| world_name = [[Gangplank Galleon 102 | Gangplank Galleon]]

Latest revision as of 03:31, 8 November 2019

Level Details
Game Donkey Kong Country 2
World name Gangplank Galleon
Level name Mainbrace Mayhem
Previous level Pirate Panic
Next level Gangplank Galley

Difficulty: 7/10

Optimal

Notes

  • This is a very complete level, and by far the hardest stage of World 1 to optimize in this category.
  • Rolling through the rat at 0:32 is purely a visual cue for the team throw that follows.
  • The barrel throw at 0:48 can be done in such a way that will kill all 5 Klingers (as seen in Riz's video). However, this method is much more consistent.
  • A 2-1 jump can be performed at 0:58 to gain the required height to enter the bonus barrel.
  • A goal swap at the end of this stage is ideal if you plan on doing a safer route.