Difference between revisions of "Mine Cart Madness GBA"

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===Optimal===
 
===Optimal===
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Notes:
 
Notes:
*WIP
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*You can buffer a roll when the stage loads
*Hero mode was used to simplify recording on console. The strats remain the same as regular Any% regardless.
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*To save time, you ideally want to land in the carts as soon as you can. It helps to set up visual cues for when to either do full or min jumps for consistent, fast jumps.
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*There's probably some other ways to save time by jumping out of the carts at the right times but that hasn't been looked into much.
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*Be careful with the jump onto the final Klash at 1:04, the death place is very high

Latest revision as of 04:12, 27 June 2023

Level Details
Game Donkey Kong Country GBA
World name Kremkroc Industries GBA
Level name Mine Cart Madness
Previous level Blackout Basement GBA
Next level Boss Dumb Drum GBA

Any%

Optimal

Notes:

  • You can buffer a roll when the stage loads
  • To save time, you ideally want to land in the carts as soon as you can. It helps to set up visual cues for when to either do full or min jumps for consistent, fast jumps.
  • There's probably some other ways to save time by jumping out of the carts at the right times but that hasn't been looked into much.
  • Be careful with the jump onto the final Klash at 1:04, the death place is very high