Difference between revisions of "Rocket Barrel Ride"
Cryptonberry (talk | contribs) |
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Notes: | Notes: | ||
*[[DKC3_Tricks#Damage_Boosting Damage Boosting | Damage Boosting]] | *[[DKC3_Tricks#Damage_Boosting Damage Boosting | Damage Boosting]] | ||
+ | *At 0:22, to consistently skip the bee and not slipping onto it, hold right and spam B+Y. | ||
*At the end, jumping under the bee is hard to get damageless, but if you do, it's not that big of a deal. | *At the end, jumping under the bee is hard to get damageless, but if you do, it's not that big of a deal. | ||
*In the Japanese version, the last bee have a different pattern which makes it impossible to pass directly from the barrel. | *In the Japanese version, the last bee have a different pattern which makes it impossible to pass directly from the barrel. |
Revision as of 22:58, 25 July 2021
Game | Donkey Kong Country 3 |
---|---|
World name | Cotton Top Cove |
Level name | Rocket Barrel Ride |
Previous level | Bazza's Blockade |
Next level | Kreeping Klasps |
Difficulty:
- Safe: 4/10
- Optimal: 5/10
Any%
Safe
Notes:
- Damage Boosting
- At 0:22, to consistently skip the bee and not slipping onto it, hold right and spam B+Y.
- At the end, jumping under the bee is hard to get damageless, but if you do, it's not that big of a deal.
- In the Japanese version, the last bee have a different pattern which makes it impossible to pass directly from the barrel.
Optimal (U)
- 1:14 You want to take damage on this bee here so you remain solo Dixie for the next stage.
- Make sure to start your roll or jump as early as possible to take damage early so you don't bonk with the wall with Dixie after boost.