Difference between revisions of "Skidda's Row"

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m (Protected "Skidda's Row" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
(Added Warpless section)
Line 9: Line 9:
 
Difficulty: 1/10  
 
Difficulty: 1/10  
 
<br>
 
<br>
103%: 2/10
+
103%: 2/10<br>
 +
Warpless: 6-8/10 (depends on how many Krimp rolls you go for)<br>
 
==Any%==
 
==Any%==
 
{{#ev:youtube|VoIsjZJiJVM|560||http://www.youtube.com/watch?v=VoIsjZJiJVM}}
 
{{#ev:youtube|VoIsjZJiJVM|560||http://www.youtube.com/watch?v=VoIsjZJiJVM}}
 
Notes:
 
Notes:
 
*BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it.
 
*BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it.
 +
 
==103%==
 
==103%==
 
{{#ev:youtube|hmvoOAch8xg|560||https://www.youtube.com/watch?v=hmvoOAch8xg}}
 
{{#ev:youtube|hmvoOAch8xg|560||https://www.youtube.com/watch?v=hmvoOAch8xg}}
 +
Notes:
 
*Bear coins count: 8
 
*Bear coins count: 8
 
*If you miss the first bear coin, don't worry, there is plenty of back up!
 
*If you miss the first bear coin, don't worry, there is plenty of back up!
 
*Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie.
 
*Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie.
 +
 +
==Warpless==
 +
{{#ev:youtube|ix0f85A9ktw|560||https://www.youtube.com/watch?v=ix0f85A9ktw}}
 +
Notes:
 +
*Can abuse Krimps throughout the stage if you can make them save time (doing none should barely lose time in comparison)
 +
*The ending has some tougher Skidda rolls - the first double has a small window of frames with which to spin after landing if you reach it in time
 +
*Difficulty depends on which rolls you go for, but this is probably the hardest W1 stage for Warpless to execute cleanly (Doorstop Dash being second)
 +
*[https://www.youtube.com/watch?v=nT7RJv0cOpY Krimp-less version]
  
 
[[Category:Skidda's Row]]
 
[[Category:Skidda's Row]]
 
[[Category:Lake Orangatanga]]
 
[[Category:Lake Orangatanga]]

Revision as of 17:34, 25 December 2015

Level Details
Game Donkey Kong Country 3
World name Lake Orangatanga
Level name Skidda's Row
Previous level Tidal Trouble
Next level Murky Mill

Difficulty: 1/10
103%: 2/10
Warpless: 6-8/10 (depends on how many Krimp rolls you go for)

Any%

Notes:

  • BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it.

103%

Notes:

  • Bear coins count: 8
  • If you miss the first bear coin, don't worry, there is plenty of back up!
  • Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie.

Warpless

Notes:

  • Can abuse Krimps throughout the stage if you can make them save time (doing none should barely lose time in comparison)
  • The ending has some tougher Skidda rolls - the first double has a small window of frames with which to spin after landing if you reach it in time
  • Difficulty depends on which rolls you go for, but this is probably the hardest W1 stage for Warpless to execute cleanly (Doorstop Dash being second)
  • Krimp-less version