Difference between revisions of "Skidda's Row"
m (Protected "Skidda's Row" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
Overfiendvip (talk | contribs) (Added Warpless section) |
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Difficulty: 1/10 | Difficulty: 1/10 | ||
<br> | <br> | ||
− | 103%: 2/10 | + | 103%: 2/10<br> |
+ | Warpless: 6-8/10 (depends on how many Krimp rolls you go for)<br> | ||
==Any%== | ==Any%== | ||
{{#ev:youtube|VoIsjZJiJVM|560||http://www.youtube.com/watch?v=VoIsjZJiJVM}} | {{#ev:youtube|VoIsjZJiJVM|560||http://www.youtube.com/watch?v=VoIsjZJiJVM}} | ||
Notes: | Notes: | ||
*BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it. | *BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it. | ||
+ | |||
==103%== | ==103%== | ||
{{#ev:youtube|hmvoOAch8xg|560||https://www.youtube.com/watch?v=hmvoOAch8xg}} | {{#ev:youtube|hmvoOAch8xg|560||https://www.youtube.com/watch?v=hmvoOAch8xg}} | ||
+ | Notes: | ||
*Bear coins count: 8 | *Bear coins count: 8 | ||
*If you miss the first bear coin, don't worry, there is plenty of back up! | *If you miss the first bear coin, don't worry, there is plenty of back up! | ||
*Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie. | *Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie. | ||
+ | |||
+ | ==Warpless== | ||
+ | {{#ev:youtube|ix0f85A9ktw|560||https://www.youtube.com/watch?v=ix0f85A9ktw}} | ||
+ | Notes: | ||
+ | *Can abuse Krimps throughout the stage if you can make them save time (doing none should barely lose time in comparison) | ||
+ | *The ending has some tougher Skidda rolls - the first double has a small window of frames with which to spin after landing if you reach it in time | ||
+ | *Difficulty depends on which rolls you go for, but this is probably the hardest W1 stage for Warpless to execute cleanly (Doorstop Dash being second) | ||
+ | *[https://www.youtube.com/watch?v=nT7RJv0cOpY Krimp-less version] | ||
[[Category:Skidda's Row]] | [[Category:Skidda's Row]] | ||
[[Category:Lake Orangatanga]] | [[Category:Lake Orangatanga]] |
Revision as of 17:34, 25 December 2015
Game | Donkey Kong Country 3 |
---|---|
World name | Lake Orangatanga |
Level name | Skidda's Row |
Previous level | Tidal Trouble |
Next level | Murky Mill |
Difficulty: 1/10
103%: 2/10
Warpless: 6-8/10 (depends on how many Krimp rolls you go for)
Any%
Notes:
- BEWARE : If you team-throw too early after the slope, the warp barrel animation won't load and you won't be able to go in it.
103%
Notes:
- Bear coins count: 8
- If you miss the first bear coin, don't worry, there is plenty of back up!
- Rolling into the Skiddas on the house at the second bonus can be tough, especially with Dixie.
Warpless
Notes:
- Can abuse Krimps throughout the stage if you can make them save time (doing none should barely lose time in comparison)
- The ending has some tougher Skidda rolls - the first double has a small window of frames with which to spin after landing if you reach it in time
- Difficulty depends on which rolls you go for, but this is probably the hardest W1 stage for Warpless to execute cleanly (Doorstop Dash being second)
- Krimp-less version