Difference between revisions of "Squawk's Shaft Warpless"

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(Optimal)
(Optimal)
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At the start: Team up, jump onto the platform, bounce on the guy and do a diagonal team throw to the platform to the left. Hold B and take damage, then aim the damage boost into the barrel to the right. Diagonal team throws give a great height boost next time damage is taken.
 
At the start: Team up, jump onto the platform, bounce on the guy and do a diagonal team throw to the platform to the left. Hold B and take damage, then aim the damage boost into the barrel to the right. Diagonal team throws give a great height boost next time damage is taken.
  
0:07 :The Kremling bounce here is tight and extremely risky, 'cause it will kill your run if you fail. An alternate strat would be to just jump straight up and the jump into the barrel.
+
0:07 :The Kremling bounce here is tight and extremely risky, 'cause it will kill your run if you fail. An alternate strat would be to just jump straight up and then jump into the barrel.

Revision as of 16:39, 30 August 2020

Optimal

Execution here isn't perfect, but it shows the current route.

At the start: Team up, jump onto the platform, bounce on the guy and do a diagonal team throw to the platform to the left. Hold B and take damage, then aim the damage boost into the barrel to the right. Diagonal team throws give a great height boost next time damage is taken.

0:07 :The Kremling bounce here is tight and extremely risky, 'cause it will kill your run if you fail. An alternate strat would be to just jump straight up and then jump into the barrel.