Difference between revisions of "Squeals on Wheels"

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m (Protected "Squeals on Wheels" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
(Added Warpless section)
Line 9: Line 9:
 
Difficulty: 1/10  
 
Difficulty: 1/10  
 
<br>
 
<br>
103%: 2/10
+
103%: 2/10<br>
 +
Warpless: 2/10<br>
 
==Any%==
 
==Any%==
 
{{#ev:youtube|bLEdWN7iaJE|560||http://www.youtube.com/watch?v=bLEdWN7iaJE}}
 
{{#ev:youtube|bLEdWN7iaJE|560||http://www.youtube.com/watch?v=bLEdWN7iaJE}}
 
Notes:
 
Notes:
 
*Don't let the door hit on you when you go out!(aka don't throw too early)
 
*Don't let the door hit on you when you go out!(aka don't throw too early)
 +
 
==103%==
 
==103%==
 
{{#ev:youtube|L2cEun0aeSI|560||https://www.youtube.com/watch?v=L2cEun0aeSI}}
 
{{#ev:youtube|L2cEun0aeSI|560||https://www.youtube.com/watch?v=L2cEun0aeSI}}
Line 20: Line 22:
 
*Swapping takes a long time for the banana bonus, since you still need Kiddy after. It’s up to you if you want to take that chance. Otherwise, just wait for them to appear before jumping.
 
*Swapping takes a long time for the banana bonus, since you still need Kiddy after. It’s up to you if you want to take that chance. Otherwise, just wait for them to appear before jumping.
  
 
+
==Warpless==
 +
{{#ev:youtube|oAlToU7PIAQ|560||https://www.youtube.com/watch?v=oAlToU7PIAQ}}
 +
Notes:
 +
*Door clip should be much more consistent (possibly 100% success) while holding the Kong barrel than otherwise (teaming up as a setup loses frames)
 +
*You also want the Kong barrel to pop in this stage so you can execute the next stage optimally
 +
*Make sure you keep the Sneek on camera during its trek on the floor, else it will despawn back to its original location
 +
*If you pick up the Kong barrel early, make sure not to carry it too close to the doorway in the beginning - it can break on the steel that's left over at the top
 +
*It saves frames to have Kiddy positioned farther away from the door so that you don't bounce off the Sneek as you pass through
 +
*Make sure in doing the above that after your first roll, you do not jump with full height and break open the Parry box on accident
  
 
[[Category:Squeals on Wheels]]
 
[[Category:Squeals on Wheels]]
 
[[Category:Kremwood Forest]]
 
[[Category:Kremwood Forest]]

Revision as of 17:34, 25 December 2015

Level Details
Game Donkey Kong Country 3
World name Kremwood Forest
Level name Squeals on Wheels
Previous level Riverside Race
Next level Springin' Spiders

Difficulty: 1/10
103%: 2/10
Warpless: 2/10

Any%

Notes:

  • Don't let the door hit on you when you go out!(aka don't throw too early)

103%

Notes:

  • Bear coins count: 10
  • Swapping takes a long time for the banana bonus, since you still need Kiddy after. It’s up to you if you want to take that chance. Otherwise, just wait for them to appear before jumping.

Warpless

Notes:

  • Door clip should be much more consistent (possibly 100% success) while holding the Kong barrel than otherwise (teaming up as a setup loses frames)
  • You also want the Kong barrel to pop in this stage so you can execute the next stage optimally
  • Make sure you keep the Sneek on camera during its trek on the floor, else it will despawn back to its original location
  • If you pick up the Kong barrel early, make sure not to carry it too close to the doorway in the beginning - it can break on the steel that's left over at the top
  • It saves frames to have Kiddy positioned farther away from the door so that you don't bounce off the Sneek as you pass through
  • Make sure in doing the above that after your first roll, you do not jump with full height and break open the Parry box on accident