Difference between revisions of "Topsail Trouble Warpless"

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(Optimal (Dixiesail))
(Optimal Alternative)
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A more lenient alternative to the Dixie route. Perhaps about just as fast if not just a tiny bit slower than the strats above.
 
 
Moral of the story with this stage is it really doesn't matter how you complete it, it's tough as balls so just clear it any way you want.
 

Revision as of 22:32, 13 April 2021

Safe

Recommended if you're starting out

Notes

Sub Optimal (Diddysail)

This route is recommended if you want to graduate from the safe route because there's only one True Double Jump at the very start, it's a 3 frame window.

The rest are Short Hop double jumps.

0:10 Do a moonwalk on the right side of the platform to spawn the blue guy later, allowing you to use the right side of the platform for a Team Throw. It can be finnicky so just rolling underneath the guy, jumping up beside him to the left and then Team Throwing is a slower but easier solution.


Rattly's True Double Jump

Optimal (Dixiesail)

The fastest route.

This route is really only worth it if you're a top level runner, an absolute madlad or don't mind resetting 99% of your runs in this stage. With this route it's the hardest stage in the early game due to the amount of precise True Double Jumps. Seriously, god gamers only.

0:13 Be vary of the barrel to the left, it'll slow you down tremendously if you get caught in it.

https://youtu.be/UGwuU9PpJlI

Optimal Alternative

A more lenient alternative to the Dixie route. Perhaps about just as fast if not just a tiny bit slower than the strats above.