Difference between revisions of "Toxic Tower DKL2"
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{{#ev:youtube|w6r1Aw89tjw|560||https://www.youtube.com/watch?feature=shared&v=w6r1Aw89tjw&ab_channel=laff_}} | {{#ev:youtube|w6r1Aw89tjw|560||https://www.youtube.com/watch?feature=shared&v=w6r1Aw89tjw&ab_channel=laff_}} | ||
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+ | *In the intro, try not to move too close to the ceiling, as the porcupine will spawn too close to the Squitter barrel | ||
+ | *In Rattly's section, try to find cues with Rattly's pose to determine when to jump for enemy cycles | ||
+ | *In Squawks' section, it's okay for Squawks' to hug walls before cornering them. This doesn't affect acceleration at all |
Revision as of 23:49, 3 October 2023
Game | Donkey Kong Land 2 |
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World name | K. Rool's Keep DKL2 |
Level name | Toxic Tower DKL2 |
Previous level | Chain Link Chamber DKL2 |
Next level | Stronghold Showdown DKL2 |
Any%
- In the intro, try not to move too close to the ceiling, as the porcupine will spawn too close to the Squitter barrel
- In Rattly's section, try to find cues with Rattly's pose to determine when to jump for enemy cycles
- In Squawks' section, it's okay for Squawks' to hug walls before cornering them. This doesn't affect acceleration at all