Difference between revisions of "Toxic Tower DKL2"
(One intermediate revision by the same user not shown) | |||
Line 12: | Line 12: | ||
{{#ev:youtube|w6r1Aw89tjw|560||https://www.youtube.com/watch?feature=shared&v=w6r1Aw89tjw&ab_channel=laff_}} | {{#ev:youtube|w6r1Aw89tjw|560||https://www.youtube.com/watch?feature=shared&v=w6r1Aw89tjw&ab_channel=laff_}} | ||
− | * | + | '''Notes''' |
+ | |||
+ | *While climbing the ropes at the start, try not to move too close to the ceiling. The porcupine will spawn too close to the Squitter barrel | ||
*In Rattly's section, try to find cues with Rattly's pose to determine when to jump for enemy cycles | *In Rattly's section, try to find cues with Rattly's pose to determine when to jump for enemy cycles | ||
*In Squawks' section, it's okay for Squawks' to hug walls before cornering them. This doesn't affect acceleration at all | *In Squawks' section, it's okay for Squawks' to hug walls before cornering them. This doesn't affect acceleration at all |
Latest revision as of 01:08, 4 October 2023
Game | Donkey Kong Land 2 |
---|---|
World name | K. Rool's Keep DKL2 |
Level name | Toxic Tower DKL2 |
Previous level | Chain Link Chamber DKL2 |
Next level | Stronghold Showdown DKL2 |
Any%
Notes
- While climbing the ropes at the start, try not to move too close to the ceiling. The porcupine will spawn too close to the Squitter barrel
- In Rattly's section, try to find cues with Rattly's pose to determine when to jump for enemy cycles
- In Squawks' section, it's okay for Squawks' to hug walls before cornering them. This doesn't affect acceleration at all